+5
Completed

Ability to zoom in and out to see full material

jesse 4 years ago • updated by Joachim Holmér (Developer) 4 years ago 3

Being able to zoom out of your workspace allows us to view our entire material at once. It's great when wanting to see the logic flow of the entire shader.


For example:

Infernal Engines shader enditor used the mouse wheel to zoom in and out. Clicking it down allows the user to pan around the shader. Left click is for selecting multiple nodes, and right click creates a new node.

Answer

Answer
Completed
This is now (finally) implemented in Beta 0.23 :)
im also working on the Zooming functionality in my own plugin.
Its still wonky, but im willing to share how the Zoom works so far.

ex:
Do you happen to have got an ETA for zooming? Would be really useful as my trees are growing larger and larger now that I am implementing more features into my shader(s).
There's no ETA at the moment, but I can prioritize this a bit more :)
Answer
Completed
This is now (finally) implemented in Beta 0.23 :)