Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+23
Ablab 2 years ago • updated by indieDoroid 1 month ago 7
+21
Under review
vincent 4 years ago • updated by Skaarah 2 years ago 16
+17
Under review
PixelNAUTS 3 years ago • updated by Teddy Himple 2 months ago 13
+17
Jason Booth 3 years ago • updated by behealed 11 months ago 1
+16
odie 12 months ago • updated by indieDoroid 1 month ago 3
+16
Herr Clip 2 years ago 0
+16
Completed
Brighton Gardiner 4 years ago • updated by Rubén Garcia 3 years ago 3
+14
Under review
Andrei Nadin 4 years ago • updated by Joachim Holmér (Developer) 3 years ago 6
+13
Planned
Mateus Tavares 3 years ago • updated by Zenman 3 years ago 2