Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+8
Under review

Unity 5.6 lighting mode Shadowmask does not work

geniusprime 7 years ago updated by Dorodo 7 years ago 4
+8
Fixed

scene color renders black

cptSwing 7 years ago updated by Freya Holmér (Developer) 7 years ago 2
+8
Fixed

shader forge crash when playing scene in editor

andrew marchal 8 years ago updated by Wenceslao Villanueva Jr 7 years ago 23
+8

Compile Errors in 5.4.0b117

ACZv3 8 years ago 0
+8
Under review

performance cost indicator

Dennis V H 9 years ago updated 8 years ago 4
+8
Under review

Adding custom tags

colin 10 years ago updated by Zack Black 6 years ago 4
+8

Add a "Scene Normals" node, similar to "Scene Depth"

ChrisN 9 years ago 0
+8
Completed

Outline Alternate Method

Brian Hall 10 years ago updated by Raul Vega 7 years ago 18
+8
Completed

Stencil Operations from within Shader Forge

jonathan small 10 years ago updated by 8bit4life 9 years ago 6