0
Not a bug

output area is missing

bhcmegstan 10 years ago updated by Freya Holmér (Developer) 9 years ago 5
Hi,

The Example Output for some reason is missing, Thanks!

Image 99

Answer

Answer
Not a bug
Closed due to age
Under review
Does it always happen or is it triggered somewhere?
Are your sorting/depth settings incorrect?
Hi,

Are you referring to the picture(showing the blending & depth settings) I attached? if so I did not change anything there and that's what the current depth settings. Upon playing around with it I'm trying to achieve a skydome with 2 textures, the first one is static and the second one is moving I used the texture uv rotator which the speed is being manipulated by a value, and also I have a question if you don't mind, I would like to offset the UV, using a UV rotator rotates the texture and that works fine, what if I want it to be offset using X or Y axis not rotating and I also tried applying a Time which I'm not sure how to implement using Time.

Thank you!

Respectfully yours,

Roberto Tan
Very strange that the mesh isn't showing.
Does it show in the scene?

Also, you can use the panner node to pan. Both the panner and the rotator are by default set to change over time, but if you plug in your own time node you have more control over it.
HI,

I see, no it does not affect the scene, just the preview window :)
Answer
Not a bug
Closed due to age