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vincent 4 years ago • updated by Joachim Holmér (Developer) 4 years ago 2
I want to use the Scene Color node in a water shader (looking up from underwater that is). I want to have more brightness in the lighter parts like the sky.
The only problem is that the Scene Color isn't  getting any Refraction. So now there is an weird looking edge around the darker parts that doesn't have distortion.
Is this possible to have the Scene Color node get the same distortion?

Answer

+1
Answer
Completed
This has now been fixed in Alpha 0.20 :)
That's an interesting issue! It really should get the distortion too. I'll look into this :)
+1
Completed
This has now been fixed in Alpha 0.20 :)
+1
Answer
Completed
This has now been fixed in Alpha 0.20 :)
+1
nice:) We ask you deliver;p