Your requests by status

12

0

1

2

0

9

0

All New Under review Planned Started Completed Declined
+4
Under review

Sample normal from heightmap

msperling 4 years ago • updated by M. Dittmann 1 year ago 7
+8
Completed

Default alpha to zero in opaque geometry shader

msperling 4 years ago • updated by Joachim Holmér (Developer) 3 years ago 6
+1
Fixed

Fresnel node plugged into Alpha Clip creates error

msperling 4 years ago • updated by Argento Dragone 3 years ago 7
+6
Completed

Add a loop node with loop counter

msperling 4 years ago • updated by Joachim Holmér (Developer) 3 years ago 5
0
Fixed

Float2 output broken on code node

msperling 4 years ago • updated by Joachim Holmér (Developer) 4 years ago 1
0
Completed

Vertex position input on main node

msperling 4 years ago • updated by Joachim Holmér (Developer) 4 years ago 2
0
Fixed

Normal input on Main node blocked

msperling 4 years ago • updated by Joachim Holmér (Developer) 4 years ago 3
+1
Planned

Component mask per node

msperling 4 years ago • updated by Joachim Holmér (Developer) 4 years ago 0
0
Planned

Save link to preview mesh with the shader

msperling 4 years ago • updated by Joachim Holmér (Developer) 4 years ago 0