Your requests by status

21

0

0

7

0

14

0

All New Under review Planned Started Completed Declined
+29
Planned

You should be able to create a shader without specifying where to save it first

Joachim Holmér (Developer) 4 years ago • updated by QuiteNice 4 years ago 4
0
Completed

Offset factor support

Joachim Holmér (Developer) 4 years ago • updated 4 years ago 5
0
Planned

The mesh preview window doesn't seem to be capable of focusing small meshes

Joachim Holmér (Developer) 4 years ago • updated 4 years ago 0
0
Fixed

Beta 0.15 - Some shaders will never stop loading when opened in SF

Joachim Holmér (Developer) 4 years ago • updated 4 years ago 7
+4
Planned

A waveform node with inputs for Wavelength, Amplitude and Time

Joachim Holmér (Developer) 4 years ago • updated 4 years ago 0
0
Fixed

Component mask allows selection of invalid channels

Joachim Holmér (Developer) 4 years ago • updated 4 years ago 0
+1
Fixed

Shaders using the time node doesn't animate in-game

Joachim Holmér (Developer) 4 years ago • updated 4 years ago 2