Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Færdig

Marquee select multiple nodes

BecomingAt . 10 år siden opdateret af Conor O'Kane 9 år siden 5
0
Fast

Render textures not selectable in SF

robert briscoe 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 2
0
Fast

stack overflow

QuiteNice 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 3
0
Fast

Double sided Normal Map Shader create artifacts

Jonathan Lefebvre 10 år siden opdateret af Freya Holmér (Developer) 9 år siden 3
0
Fast

Normal input on Main node blocked

msperling 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 3
0
Færdig

Total Crash on 0.36

r cabo 10 år siden opdateret af Freya Holmér (Developer) 9 år siden 2
0
Ikke en bug

empty inspector

Mathias Poedts 9 år siden opdateret 9 år siden 3
0
Færdig

would it be possible to have a player and/or ai position via an object input node?

Marc 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 3

Kundesupport af UserEcho