Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
COMPLETADO

Marquee select multiple nodes

BecomingAt . hace 10 años actualizado por Conor O'Kane hace 9 años 5
0
Solucionado

Render textures not selectable in SF

robert briscoe hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 2
0
Solucionado

stack overflow

QuiteNice hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 3
0
Solucionado

Double sided Normal Map Shader create artifacts

Jonathan Lefebvre hace 10 años actualizado por Freya Holmér (Developer) hace 9 años 3
0
Solucionado

Normal input on Main node blocked

msperling hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 3
0
COMPLETADO

Total Crash on 0.36

r cabo hace 10 años actualizado por Freya Holmér (Developer) hace 9 años 2
0
No es un bug

empty inspector

Mathias Poedts hace 9 años actualizado hace 9 años 3
0
COMPLETADO

would it be possible to have a player and/or ai position via an object input node?

Marc hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 3