Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Fixed

Properties does not dissapear when deleting nodes

mrBeam fa 10 anys updated by Freya Holmér (Developer) fa 10 anys 2
0
Fixed

Vertex Positioning - Billboard Issue with resetting object scale

sf_user fa 9 anys updated by Freya Holmér (Developer) fa 9 anys 2
0
Completat

It should be possible to modify Depth texture UVs in the Depth node

David Miranda fa 9 anys updated by Freya Holmér (Developer) fa 7 anys 1
0
Under review

Ability to change the outline mesh face culling

Germain fa 9 anys actualitzat fa 9 anys 2
0
Not a bug

Shaders displaying as black

liamwelton fa 9 anys updated by Freya Holmér (Developer) fa 9 anys 4
0
Not a bug

Alpha Channels Breaks Shader

Superdenny fa 10 anys updated by Freya Holmér (Developer) fa 10 anys 4
0
Completat

alpha fade based on distance from camera

Edwon fa 9 anys updated by Freya Holmér (Developer) fa 9 anys 3
0
Completat

Enable SF sky shaders to cast ambient light in unity 5

Ben Wilkinson fa 9 anys updated by Freya Holmér (Developer) fa 9 anys 5
0

Opacity is Culling in Scene/Game Views?

Alex Sanchez fa 8 anys 0