Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

UV connections detached when pasting nodes that use them

AndyZ 9 år siden 0
0
Fast

Created Shaders don't work on Playstation Mobile Beta

nighthammer 10 år siden opdateret 10 år siden 4
0
Under vurdering

depth blend

vincent 10 år siden opdateret af JVraven 8 år siden 7
0
Under vurdering

Error when compiling

alvar 9 år siden opdateret 9 år siden 12
0
Afvist

Text Input

Colin Knueppel 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 0
0
Under vurdering

Duplicate shaders

Brad Hammond 10 år siden opdateret 10 år siden 3
0
Fast

picking fallback shader triggers NullReferenceException

dcodery 9 år siden opdateret af LennardF1989 8 år siden 5
0
Planlagt

Shader Forge seems to remove shader information

Andrei Nadin 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 2
0
Afvist

The possibility to include external cg scripts with custom functions

Sascha Seewald 9 år siden opdateret af Freya Holmér (Developer) 9 år siden 2
0
Under vurdering

noise_motion Problem

chris barker 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 4

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