https://shaderforge.userecho.comhttps://shaderforge.userecho.com/communities/1-feedbackhttps://shaderforge.userecho.com/communities/1-feedback/topicshttps://shaderforge.userecho.com/communities/1/topics/581-create-shader-forge-shader-not-workinghttps://shaderforge.userecho.com/communities/1/topics/1346-add-an-option-for-outlines-to-write-to-the-alpha-channelhttps://shaderforge.userecho.com/communities/1/topics/686-cant-use-specular-maptexture2d-with-deffered-and-lightmappinghttps://shaderforge.userecho.com/communities/1/topics/876-refraction-and-lut-color-correctionhttps://shaderforge.userecho.com/communities/1/topics/1460-editor-wont-open-in-latest-version-of-unity-201710p1https://shaderforge.userecho.com/communities/1/topics/323-renaming-a-property-resets-its-valuehttps://shaderforge.userecho.com/communities/1/topics/622-shadow-bug-in-deferred-renderinghttps://shaderforge.userecho.com/communities/1/topics/492-older-macbook-pro-no-refraction-displacementhttps://shaderforge.userecho.com/communities/1/topics/386-how-to-make-a-wave-form-waterhttps://shaderforge.userecho.com/communities/1/topics/200-alpha-channels-breaks-shaderhttps://shaderforge.userecho.com/communities/1/topics/605-preview-individual-nodes-on-3d-meshhttps://shaderforge.userecho.com/communities/1/topics/701-shader-forge-window-frozenhttps://shaderforge.userecho.com/communities/1/topics/747-pbl-shader-goes-pink-as-soon-as-metallic-gets-connected-viewreflectdirection-not-declaredhttps://shaderforge.userecho.com/communities/1/topics/715-allowing-remap-range-node-to-be-fed-values-from-outsidehttps://shaderforge.userecho.com/communities/1/topics/771-layers-node-like-channelblend-so-you-can-stack-textures-on-top-of-each-otherhttps://shaderforge.userecho.com/communities/1/topics/1294-550f3-and-132-shaders-work-but-sf-window-does-not-openhttps://shaderforge.userecho.com/communities/1/topics/748-depth-blend-problemhttps://shaderforge.userecho.com/communities/1/topics/1388-premultiplied-alpha-blend-throws-warningshttps://shaderforge.userecho.com/communities/1/topics/750-color-picker-node-to-select-colors-instead-of-a-vector3https://shaderforge.userecho.com/communities/1/topics/576-when-opengl-es-20-is-checked-instructions-counter-is-not-workinghttps://shaderforge.userecho.com/communities/1/topics/1455-lighting-mask-by-texture-from-shaderhttps://shaderforge.userecho.com/communities/1/topics/29-refraction-output-cant-be-modified-in-sample-shaderhttps://shaderforge.userecho.com/communities/1/topics/343-hall-of-mirrors-bug-when-using-refractionhttps://shaderforge.userecho.com/communities/1/topics/106-move-lights-in-the-shader-viwerhttps://shaderforge.userecho.com/communities/1/topics/1438-need-a-shadow-pass-opacity-clip-input-in-main-nodehttps://shaderforge.userecho.com/communities/1/topics/90-editorlabelcs-script-break-build-not-if-in-editor-folderhttps://shaderforge.userecho.com/communities/1/topics/9-vertex-blending-multiply-a-texture-with-a-vertex-colourhttps://shaderforge.userecho.com/communities/1/topics/57-sample-normal-from-heightmaphttps://shaderforge.userecho.com/communities/1/topics/641-unlimited-window-sizehttps://shaderforge.userecho.com/communities/1/topics/81-real-time-reflectionhttps://shaderforge.userecho.com/communities/1/topics/1351-node-previews-wrong-display-againhttps://shaderforge.userecho.com/communities/1/topics/1129-organizing-nodes-by-a-virtual-group-boxhttps://shaderforge.userecho.com/communities/1/topics/1321-followed-the-video-gradients-part-3-color-ramps-dissolve-to-make-a-burning-edge-dissolve-but-myhttps://shaderforge.userecho.com/communities/1/topics/102-vertex-offset-with-multiple-objects-may-not-work-righthttps://shaderforge.userecho.com/communities/1/topics/1485-cannot-open-shader-forge-null-reference-exceptionhttps://shaderforge.userecho.com/communities/1/topics/1587-how-to-create-wireframe-shaderhttps://shaderforge.userecho.com/communities/1/topics/1474-how-to-recreate-standard-shaderhttps://shaderforge.userecho.com/communities/1/topics/704-cannot-import-shader-forge-003-into-unity-357f6https://shaderforge.userecho.com/communities/1/topics/193-using-the-select-texture-browser-for-texture2d-nodes-alwyas-replaces-the-first-node-no-matter-whichhttps://shaderforge.userecho.com/communities/1/topics/509-small-meshes-are-invisible-in-the-3d-preview-windowhttps://shaderforge.userecho.com/communities/1/topics/1284-bug-attempt-to-find-input-node-of-connector-b-of-lerp-error-with-working-shaderhttps://shaderforge.userecho.com/communities/1/topics/1297-error-in-transform-node-when-from-is-localhttps://shaderforge.userecho.com/communities/1/topics/594-inspector-exceptions-when-built-in-shader-is-selected-in-the-editor-v17https://shaderforge.userecho.com/communities/1/topics/1495-how-to-dawnload-freehttps://shaderforge.userecho.com/communities/1/topics/373-vertex-local-positionhttps://shaderforge.userecho.com/communities/1/topics/578-ability-to-save-a-code-node-to-make-it-reusable-and-extend-available-nodeshttps://shaderforge.userecho.com/communities/1/topics/317-multiply-by-2-looks-different-in-unrealhttps://shaderforge.userecho.com/communities/1/topics/1115-nodes-not-displaying-in-version-126https://shaderforge.userecho.com/communities/1/topics/694-no-information-on-optional-cheaper-refraction-introduced-in-114https://shaderforge.userecho.com/communities/1/topics/464-any-update-on-billboard-supporthttps://shaderforge.userecho.com/communities/1/topics/324-problem-with-texture-sheet-alpha-for-particlehttps://shaderforge.userecho.com/communities/1/topics/854-uv-node-complexhttps://shaderforge.userecho.com/communities/1/topics/236-object-scalehttps://shaderforge.userecho.com/communities/1/topics/772-open-in-shader-forge-in-inspector-gonehttps://shaderforge.userecho.com/communities/1/topics/21-order-of-vector-doesnt-reset-when-input-changedhttps://shaderforge.userecho.com/communities/1/topics/675-cannot-delete-connections-on-a-small-apple-keyboardhttps://shaderforge.userecho.com/communities/1/topics/11-right-click-menu-does-not-work-when-zoomed-outhttps://shaderforge.userecho.com/communities/1/topics/889-how-do-i-use-depth-blendhttps://shaderforge.userecho.com/communities/1/topics/910-remap-node-bug-with-rgb-inputhttps://shaderforge.userecho.com/communities/1/topics/919-cutout-do-not-receive-self-shadowshttps://shaderforge.userecho.com/communities/1/topics/520-compile-error-wtex2dlod-in-vert-program-when-targeting-openglhttps://shaderforge.userecho.com/communities/1/topics/751-object-radius-nodehttps://shaderforge.userecho.com/communities/1/topics/241-detail-map-and-hard-light-blend-modehttps://shaderforge.userecho.com/communities/1/topics/165-unity-53-animations-flicker-on-first-run-with-allow-using-atlased-sprites-onhttps://shaderforge.userecho.com/communities/1/topics/1223-reverse-float-z-buffer-make-shaderforge-compatible-with-ps4consoleshttps://shaderforge.userecho.com/communities/1/topics/780-save-link-to-preview-mesh-with-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/171-time-node-bug-on-reasigned-connectionshttps://shaderforge.userecho.com/communities/1/topics/329-node-previewhttps://shaderforge.userecho.com/communities/1/topics/757-output-area-is-missinghttps://shaderforge.userecho.com/communities/1/topics/974-index-errorhttps://shaderforge.userecho.com/communities/1/topics/680-toggle-hierarchal-node-movement-with-a-shortcuthttps://shaderforge.userecho.com/communities/1/topics/148-ambient-light-in-unity-5-is-weirdhttps://shaderforge.userecho.com/communities/1/topics/673-option-to-include-properties-even-if-they-are-disconnectedhttps://shaderforge.userecho.com/communities/1/topics/249-reopening-a-shader-causes-append-to-not-output-the-right-formathttps://shaderforge.userecho.com/communities/1/topics/963-alpha-clip-is-set-to-cut-below-128https://shaderforge.userecho.com/communities/1/topics/219-model-preview-clippinghttps://shaderforge.userecho.com/communities/1/topics/1315-distribution-of-created-shader-filehttps://shaderforge.userecho.com/communities/1/topics/167-refraction-mobilehttps://shaderforge.userecho.com/communities/1/topics/1274-bug-float4x4-output-from-code-node-is-converted-to-a-float1https://shaderforge.userecho.com/communities/1/topics/92-named-texture-in-grab-passhttps://shaderforge.userecho.com/communities/1/topics/723-texture-with-alphahttps://shaderforge.userecho.com/communities/1/topics/1263-3d-preview-defaults-to-sphere-on-reopenhttps://shaderforge.userecho.com/communities/1/topics/95-support-for-terrain-dependency-shadershttps://shaderforge.userecho.com/communities/1/topics/1210-real-time-cubemap-problem-sf-v127https://shaderforge.userecho.com/communities/1/topics/588-a006-re-use-tex2d-nodeshttps://shaderforge.userecho.com/communities/1/topics/390-when-i-restart-the-shader-turn-to-all-blackhttps://shaderforge.userecho.com/communities/1/topics/173-depth-blend-doesnt-work-on-opaque-shadershttps://shaderforge.userecho.com/communities/1/topics/1500-links-to-edit-shader-in-shader-forge-get-stolen-by-amplify-shader-editorhttps://shaderforge.userecho.com/communities/1/topics/782-how-to-use-vertex-color-node-to-control-the-particle-alphahttps://shaderforge.userecho.com/communities/1/topics/307-lines-get-not-clipped-by-side-windowshttps://shaderforge.userecho.com/communities/1/topics/1282-mark-properties-with-perrendererdata-attributehttps://shaderforge.userecho.com/communities/1/topics/325-procedural-mesh-renders-blackhttps://shaderforge.userecho.com/communities/1/topics/1339-multiply-matrix-node-disconnects-a-inputhttps://shaderforge.userecho.com/communities/1/topics/222-the-mesh-preview-should-rotate-around-the-mesh-center-not-its-pivot-pointhttps://shaderforge.userecho.com/communities/1/topics/557-support-for-3dtextureshttps://shaderforge.userecho.com/communities/1/topics/508-starting-value-of-switch-is-incorrectly-copied-from-its-inputhttps://shaderforge.userecho.com/communities/1/topics/367-more-example-shadershttps://shaderforge.userecho.com/communities/1/topics/175-hotkey-right-click-causes-node-bughttps://shaderforge.userecho.com/communities/1/topics/650-bug-with-double-sided-face-cullinghttps://shaderforge.userecho.com/communities/1/topics/781-seems-like-there-are-some-visual-bugs-in-43https://shaderforge.userecho.com/communities/1/topics/1530-got-errors-when-use-the-short-key-shift-spacehttps://shaderforge.userecho.com/communities/1/topics/1117-how-to-use-shader-forge-achieve-texture-horizontal-flip-and-vertical-fliphttps://shaderforge.userecho.com/communities/1/topics/1245-nullreferenceexception-sf-window-is-across-two-monitorshttps://shaderforge.userecho.com/communities/1/topics/405-cant-use-normal-view-vector-with-alpha-cliphttps://shaderforge.userecho.com/communities/1/topics/472-deferred-rendering-supporthttps://shaderforge.userecho.com/communities/1/topics/1349-how-can-i-make-a-particle-addsoft-shaderhttps://shaderforge.userecho.com/communities/1/topics/20-bug-on-toggle-nodehttps://shaderforge.userecho.com/communities/1/topics/1320-does-opacity-clip-work-with-particleshttps://shaderforge.userecho.com/communities/1/topics/188-changeremove-red-light-in-shader-viewerhttps://shaderforge.userecho.com/communities/1/topics/535-depth-blend-openglhttps://shaderforge.userecho.com/communities/1/topics/798-is-it-possible-to-shade-color-based-on-one-axis-heighthttps://shaderforge.userecho.com/communities/1/topics/1166-i-think-if-can-use-g-buffer-will-be-besthttps://shaderforge.userecho.com/communities/1/topics/180-foliage-shader-scale-shadow-issuehttps://shaderforge.userecho.com/communities/1/topics/1291-newload-window-always-opens-the-project-root-folder-assetshttps://shaderforge.userecho.com/communities/1/topics/166-is-there-currently-a-perlin-noise-generator-in-sfhttps://shaderforge.userecho.com/communities/1/topics/548-alpha-clipshadowshttps://shaderforge.userecho.com/communities/1/topics/503-incorrect-number-of-arguments-on-fresnel-nodehttps://shaderforge.userecho.com/communities/1/topics/976-lightmap-support-errorhttps://shaderforge.userecho.com/communities/1/topics/1377-retro-shaderhttps://shaderforge.userecho.com/communities/1/topics/655-black-objecthttps://shaderforge.userecho.com/communities/1/topics/975-geometry-node-for-pixel-height-and-width-of-a-texture-2d-how-about-a-recttransform-component-heighthttps://shaderforge.userecho.com/communities/1/topics/898-color-pickerhttps://shaderforge.userecho.com/communities/1/topics/250-ssr-in-unity-53https://shaderforge.userecho.com/communities/1/topics/1130-fake-shadowhttps://shaderforge.userecho.com/communities/1/topics/897-emission-global-illumination-valueshttps://shaderforge.userecho.com/communities/1/topics/169-alpha-014-accidental-loop-connection-causes-a-total-freeze-of-unityhttps://shaderforge.userecho.com/communities/1/topics/139-glow-effectshttps://shaderforge.userecho.com/communities/1/topics/937-sdk-for-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/1494-displacement-and-depthhttps://shaderforge.userecho.com/communities/1/topics/1304-specular-response-incorrect-v132-unity-55https://shaderforge.userecho.com/communities/1/topics/1312-alpha-clip-issue-with-ambient-occlusionhttps://shaderforge.userecho.com/communities/1/topics/243-build-sizehttps://shaderforge.userecho.com/communities/1/topics/1373-light-atten-and-light-dir-nodes-bughttps://shaderforge.userecho.com/communities/1/topics/450-sphere-maskhttps://shaderforge.userecho.com/communities/1/topics/1519-copypaste-does-not-work-in-osxhttps://shaderforge.userecho.com/communities/1/topics/214-is-there-a-way-to-edit-a-shader-that-wasnt-made-in-sf-with-sfhttps://shaderforge.userecho.com/communities/1/topics/769-opengl-and-opengl-shader-looks-blackhttps://shaderforge.userecho.com/communities/1/topics/77-text-inputhttps://shaderforge.userecho.com/communities/1/topics/294-error-undeclared-identifier-node-7196-piv-at-line-206-on-d3d11https://shaderforge.userecho.com/communities/1/topics/783-single-rotator-connected-to-vertex-offset-and-other-main-outputhttps://shaderforge.userecho.com/communities/1/topics/132-copy-pasting-texture2d-with-attached-textureasset-lead-to-duplication-errorhttps://shaderforge.userecho.com/communities/1/topics/790-using-delete-on-selected-text-in-custom-node-deletes-the-node-and-not-the-texthttps://shaderforge.userecho.com/communities/1/topics/1539-transparency-inside-texture-problemhttps://shaderforge.userecho.com/communities/1/topics/444-minimap-shader-overviewhttps://shaderforge.userecho.com/communities/1/topics/1501-how-do-we-use-shaderforge-to-export-a-standalone-shader-for-a-unity-project-that-doesnt-includehttps://shaderforge.userecho.com/communities/1/topics/839-create-property-descriptions-that-are-exposed-to-inspectorhttps://shaderforge.userecho.com/communities/1/topics/120-empty-node-to-split-shader-interface-into-sectionshttps://shaderforge.userecho.com/communities/1/topics/1109-should-be-able-to-set-cubemap-property-as-globalhttps://shaderforge.userecho.com/communities/1/topics/1264-sf-13-problem-with-unity-55-on-androidhttps://shaderforge.userecho.com/communities/1/topics/1623-call4care-abhttps://shaderforge.userecho.com/communities/1/topics/612-shaders-not-rendering-correctly-on-ios-metalhttps://shaderforge.userecho.com/communities/1/topics/501-works-in-sf-editor-but-not-in-gamehttps://shaderforge.userecho.com/communities/1/topics/936-tessellation-with-the-new-keep-quads-optionhttps://shaderforge.userecho.com/communities/1/topics/345-access-scale-and-translation-offset-of-a-texture-name-sthttps://shaderforge.userecho.com/communities/1/topics/907-saturatehttps://shaderforge.userecho.com/communities/1/topics/519-direct-3d11-shader-not-being-rendered-in-game-view-only-scene-viewhttps://shaderforge.userecho.com/communities/1/topics/398-ability-to-have-multiple-outputs-for-the-code-nodehttps://shaderforge.userecho.com/communities/1/topics/1295-2d-sprite-opacity-clip-shader-works-in-properly-editor-but-not-in-play-modehttps://shaderforge.userecho.com/communities/1/topics/632-combine-two-textureshttps://shaderforge.userecho.com/communities/1/topics/143-after-updating-to-012-i-cant-seem-to-open-shader-forge-anymore-the-window-remains-greyhttps://shaderforge.userecho.com/communities/1/topics/1180-54p2-get-skinindex-is-not-allowed-be-called-from-a-scriptableobject-constructorhttps://shaderforge.userecho.com/communities/1/topics/1363-bloom-post-processinghttps://shaderforge.userecho.com/communities/1/topics/513-billboard-geometry-on-the-particles-system-in-vertex-offsethttps://shaderforge.userecho.com/communities/1/topics/1343-the-object-baked-in-unity-55-becomes-abnormally-brighthttps://shaderforge.userecho.com/communities/1/topics/502-alpha-013-screen-position-warpinghttps://shaderforge.userecho.com/communities/1/topics/297-connecting-an-input-to-another-input-crashes-unityhttps://shaderforge.userecho.com/communities/1/topics/265-new-property-checkboxhttps://shaderforge.userecho.com/communities/1/topics/1524-sampler2d-output-of-code-node-causes-nullreferenceexceptionhttps://shaderforge.userecho.com/communities/1/topics/602-make-a-shader-that-behaves-the-same-as-ui-default-one-sorting-masked-stencil-etchttps://shaderforge.userecho.com/communities/1/topics/23-os-x-sample-scene-error-with-animated-shaders-viewreflectdirection-undeclared-identifier-at-line-142https://shaderforge.userecho.com/communities/1/topics/530-temporary-emissive-overridehttps://shaderforge.userecho.com/communities/1/topics/1283-example-scene-broken-in-unity-55-and-131https://shaderforge.userecho.com/communities/1/topics/884-adding-custom-tagshttps://shaderforge.userecho.com/communities/1/topics/1310-shader-error-in-shader-forgetest-undeclared-identifier-surfacereduction-at-line-154-on-d3d11https://shaderforge.userecho.com/communities/1/topics/1448-feature-request-need-the-ability-to-switch-the-guiskin-mode-between-dark-and-lighthttps://shaderforge.userecho.com/communities/1/topics/935-visible-border-when-using-dual-lightmapshttps://shaderforge.userecho.com/communities/1/topics/1468-bug-in-unity-2017-materials-are-blackhttps://shaderforge.userecho.com/communities/1/topics/451-need-support-for-ibl-gloss-specular-reflection-blurringhttps://shaderforge.userecho.com/communities/1/topics/267-should-auto-compile-when-you-close-the-sf-window-to-prevent-loss-of-work-preferrably-even-ask-if-ithttps://shaderforge.userecho.com/communities/1/topics/45-adding-code-node-in-unity-52f1-will-cause-errorhttps://shaderforge.userecho.com/communities/1/topics/160-odd-lerp-results-caused-by-lighting-inputhttps://shaderforge.userecho.com/communities/1/topics/1164-can-not-use-same-custom-function-twice-at-one-shaderhttps://shaderforge.userecho.com/communities/1/topics/393-diffuse-seems-darker-compared-to-default-materialshttps://shaderforge.userecho.com/communities/1/topics/1447-outline-depth-updatehttps://shaderforge.userecho.com/communities/1/topics/262-shaderforge-crash-could-possibly-be-related-to-simple-remaphttps://shaderforge.userecho.com/communities/1/topics/659-component-mask-allows-selection-of-invalid-channelshttps://shaderforge.userecho.com/communities/1/topics/574-alpha-z-bufferhttps://shaderforge.userecho.com/communities/1/topics/1317-please-add-a-material-layering-node-for-coated-carbon-carpaint-solarcels-like-in-ureal-availablehttps://shaderforge.userecho.com/communities/1/topics/674-trans-missionhttps://shaderforge.userecho.com/communities/1/topics/334-forward-lighting-no-good-for-overlapping-alpha-blended-2d-mesheshttps://shaderforge.userecho.com/communities/1/topics/1434-forward-shader-in-deferred-rendering-limitationhttps://shaderforge.userecho.com/communities/1/topics/434-having-uvs-on-mesh-screws-normalshttps://shaderforge.userecho.com/communities/1/topics/80-texture-arrays-and-gpu-instancinghttps://shaderforge.userecho.com/communities/1/topics/356-support-ggx-in-shaderforge-forward-shaderhttps://shaderforge.userecho.com/communities/1/topics/1173-leather-high-gloss-material-issueshttps://shaderforge.userecho.com/communities/1/topics/272-texures-are-black-on-android-but-works-in-unity-editorhttps://shaderforge.userecho.com/communities/1/topics/463-ctrl-d-shortcut-should-duplicate-selected-nodehttps://shaderforge.userecho.com/communities/1/topics/1216-blend-option-average-of-a-colorhttps://shaderforge.userecho.com/communities/1/topics/1211-dynamically-read-skybox-reflection-probes-and-their-box-projection-parametershttps://shaderforge.userecho.com/communities/1/topics/484-pblenergy-conservative-diffuse-ambient-lightspecularityhttps://shaderforge.userecho.com/communities/1/topics/308-make-the-passes-for-which-the-stencil-block-is-written-configurable-or-at-least-write-to-outlinehttps://shaderforge.userecho.com/communities/1/topics/239-a-page-on-the-website-where-we-can-share-in-editor-screenshotshttps://shaderforge.userecho.com/communities/1/topics/1238-no-float3x3-so-sad-cryhttps://shaderforge.userecho.com/communities/1/topics/1336-shaderforge-instantly-crashes-in-unity-552f1https://shaderforge.userecho.com/communities/1/topics/221-parameter-separatorhttps://shaderforge.userecho.com/communities/1/topics/1127-nullreferenceexception-object-reference-not-set-to-an-instance-of-an-object-shaderforgesfhttps://shaderforge.userecho.com/communities/1/topics/100-unity-5-supporthttps://shaderforge.userecho.com/communities/1/topics/1472-normal-blendhttps://shaderforge.userecho.com/communities/1/topics/1542-supplied-shaderforge-code-not-compiling-correctlyhttps://shaderforge.userecho.com/communities/1/topics/1516-cant-permanently-turn-off-pragma-only-renderershttps://shaderforge.userecho.com/communities/1/topics/263-receiving-shadows-on-transparent-objectshttps://shaderforge.userecho.com/communities/1/topics/1226-toggle-for-opacity-clip-on-shadows-only-same-for-ditheringhttps://shaderforge.userecho.com/communities/1/topics/1452-ambient-occlusion-forward-cutout-shader-on-deffered-lightinghttps://shaderforge.userecho.com/communities/1/topics/582-alpha-005-its-a-little-too-easy-to-wipe-out-an-existing-shader-with-the-open-in-shader-forge-buttonhttps://shaderforge.userecho.com/communities/1/topics/1243-soles-translucent-no-sense-of-thicknesshttps://shaderforge.userecho.com/communities/1/topics/208-color-ramphttps://shaderforge.userecho.com/communities/1/topics/543-flow-map-supporthttps://shaderforge.userecho.com/communities/1/topics/7-uv-panner-values-editableshttps://shaderforge.userecho.com/communities/1/topics/1158-bright-reflection-shaderhttps://shaderforge.userecho.com/communities/1/topics/385-cannot-open-shader-anymore-null-reference-exceptionhttps://shaderforge.userecho.com/communities/1/topics/1125-depth-blend-not-displayinghttps://shaderforge.userecho.com/communities/1/topics/517-nodepreview-3d-previewhttps://shaderforge.userecho.com/communities/1/topics/804-backface-normalshttps://shaderforge.userecho.com/communities/1/topics/1253-display-errors-when-using-normal-map-on-other-uv-channel-than-uv0https://shaderforge.userecho.com/communities/1/topics/1489-grab-pass-vr-is-broken-in-unity-2017https://shaderforge.userecho.com/communities/1/topics/820-missing-detail-that-is-in-df-editor-previewhttps://shaderforge.userecho.com/communities/1/topics/1159-custom-material-inspectorhttps://shaderforge.userecho.com/communities/1/topics/779-nullreferenceexceptionhttps://shaderforge.userecho.com/communities/1/topics/777-refraction-brings-ios-to-its-knees-any-suggestions-on-how-to-fake-ithttps://shaderforge.userecho.com/communities/1/topics/838-pixel-distancehttps://shaderforge.userecho.com/communities/1/topics/1477-unity-563-on-mac-shader-is-not-supported-by-this-gpu-worked-in-55https://shaderforge.userecho.com/communities/1/topics/733-panning-uvs-problemhttps://shaderforge.userecho.com/communities/1/topics/1113-colormask-passhttps://shaderforge.userecho.com/communities/1/topics/276-inverted-fresnel-modehttps://shaderforge.userecho.com/communities/1/topics/1457-shaders-that-use-vertex-colors-and-fog-break-with-single-pass-stereo-rendering-enabled-gear-vrhttps://shaderforge.userecho.com/communities/1/topics/549-zdepth-offset-and-units-values-from-the-blend-tab-arent-copied-into-into-the-resulting-shaderhttps://shaderforge.userecho.com/communities/1/topics/801-is-it-possible-to-set-stencil-shader-and-blending-options-using-a-propertyhttps://shaderforge.userecho.com/communities/1/topics/244-deferred-light-map-support-shader-errorhttps://shaderforge.userecho.com/communities/1/topics/62-unity-5-ibl-not-workinghttps://shaderforge.userecho.com/communities/1/topics/797-shader-replacementhttps://shaderforge.userecho.com/communities/1/topics/162-vertex-position-input-on-main-nodehttps://shaderforge.userecho.com/communities/1/topics/1175-node-gridsnap-to-gridhttps://shaderforge.userecho.com/communities/1/topics/866-turn-of-shadows-while-using-an-alphahttps://shaderforge.userecho.com/communities/1/topics/522-variable-time-used-without-having-been-completely-initialized-at-line-75https://shaderforge.userecho.com/communities/1/topics/1155-flickering-hue-valueshttps://shaderforge.userecho.com/communities/1/topics/1163-black-materials-when-using-legacy-vertex-lit-redering-pathhttps://shaderforge.userecho.com/communities/1/topics/1344-sfn-fresnel-console-errorshttps://shaderforge.userecho.com/communities/1/topics/688-scene-depth-and-dest-depthhttps://shaderforge.userecho.com/communities/1/topics/1624-carbonreprohttps://shaderforge.userecho.com/communities/1/topics/487-custom-light-shader-not-lighting-up-on-ios-deviceshttps://shaderforge.userecho.com/communities/1/topics/1225-copypaste-of-nodes-only-works-first-time-you-do-ithttps://shaderforge.userecho.com/communities/1/topics/1236-link-existing-materialhttps://shaderforge.userecho.com/communities/1/topics/414-user-shouldnt-be-able-to-use-special-characters-in-property-nameshttps://shaderforge.userecho.com/communities/1/topics/732-skyshop-wlightmaps-in-shader-forge-issuehttps://shaderforge.userecho.com/communities/1/topics/138-unity-5-issues-lightmapping-with-shaders-containing-opacity-cliphttps://shaderforge.userecho.com/communities/1/topics/729-ability-to-add-comments-to-nodeshttps://shaderforge.userecho.com/communities/1/topics/712-copypaste-dont-workhttps://shaderforge.userecho.com/communities/1/topics/1375-shaderforge-136-fails-to-compile-shader-which-lerps-normals-it-attempts-to-use-partz-before-it-ishttps://shaderforge.userecho.com/communities/1/topics/846-specular-issues-with-deferred-vs-forwardhttps://shaderforge.userecho.com/communities/1/topics/292-a-shader-mode-that-is-compatible-with-the-46-ui-systemhttps://shaderforge.userecho.com/communities/1/topics/399-normalmap-default-defaulthttps://shaderforge.userecho.com/communities/1/topics/1217-some-menus-selection-boxes-need-scroll-barshttps://shaderforge.userecho.com/communities/1/topics/760-disable-shadows-in-shaderhttps://shaderforge.userecho.com/communities/1/topics/808-distortion-shader-causing-camera-to-freezehttps://shaderforge.userecho.com/communities/1/topics/350-bug-with-time-eg-panner-on-mali-400-gpushttps://shaderforge.userecho.com/communities/1/topics/836-sf-should-throw-errors-and-prevent-compilation-when-you-are-using-reserved-or-duplicate-nodehttps://shaderforge.userecho.com/communities/1/topics/656-bigger-zoom-stepshttps://shaderforge.userecho.com/communities/1/topics/670-shaderbindingsgencs-bug-in-unity-511f1-with-shaderforge-117https://shaderforge.userecho.com/communities/1/topics/631-toggle-switchhttps://shaderforge.userecho.com/communities/1/topics/91-receive-fog-does-not-seem-to-workhttps://shaderforge.userecho.com/communities/1/topics/527-option-to-separate-rgb-and-alpha-blendinghttps://shaderforge.userecho.com/communities/1/topics/1469-outline-effect-to-look-hand-drawnhttps://shaderforge.userecho.com/communities/1/topics/1357-matrix-property-variable-naming-convention-insconsistent-thus-leadshttps://shaderforge.userecho.com/communities/1/topics/1546-wont-display-shader-nodes-anymorehttps://shaderforge.userecho.com/communities/1/topics/1459-bring-back-double-incoming-lighting-so-that-legacy-shader-setup-doesnt-suffer-from-being-too-darkhttps://shaderforge.userecho.com/communities/1/topics/1433-unity-560p4-sf-136-aserthttps://shaderforge.userecho.com/communities/1/topics/1178-support-gpu-instancinghttps://shaderforge.userecho.com/communities/1/topics/1214-screenpos-sceneuvs-node-is-flipped-y-after-v128-and-541f1-updatehttps://shaderforge.userecho.com/communities/1/topics/1370-lightprobes-dont-interact-with-light-color-node-and-diffuse-wraphttps://shaderforge.userecho.com/communities/1/topics/1505-multiplied-uvs-give-an-unexpected-resulthttps://shaderforge.userecho.com/communities/1/topics/855-optional-alternative-navigationselection-modehttps://shaderforge.userecho.com/communities/1/topics/615-how-compatible-is-shaderforge-when-compiling-to-html5https://shaderforge.userecho.com/communities/1/topics/810-disable-auto-compilehttps://shaderforge.userecho.com/communities/1/topics/555-shader-forge-amplify-texturehttps://shaderforge.userecho.com/communities/1/topics/1161-i-faced-some-problem-with-ios-using-outline-shaderhttps://shaderforge.userecho.com/communities/1/topics/651-outline-alternate-methodhttps://shaderforge.userecho.com/communities/1/topics/587-viewdir-in-vertex-offset-does-not-workhttps://shaderforge.userecho.com/communities/1/topics/1149-update-for-unity-l2-spherical-harmionics-in-535p5https://shaderforge.userecho.com/communities/1/topics/1541-light-probe-lit-objects-dont-render-correctly-in-20173https://shaderforge.userecho.com/communities/1/topics/960-node-quick-select-mapped-to-mouse-wheelhttps://shaderforge.userecho.com/communities/1/topics/1362-cant-recreate-particlesadditive-shaderhttps://shaderforge.userecho.com/communities/1/topics/1168-dx11-displacement-pulling-leftright-in-addition-to-updownhttps://shaderforge.userecho.com/communities/1/topics/685-get-a-specific-uv-coordinate-entryhttps://shaderforge.userecho.com/communities/1/topics/453-deferred-rendering-and-reflection-probes-in-unity-5https://shaderforge.userecho.com/communities/1/topics/1270-unity-55-and-the-patch-breaks-reflection-probe-supporthttps://shaderforge.userecho.com/communities/1/topics/690-refraction-demo-loses-shaderhttps://shaderforge.userecho.com/communities/1/topics/331-multiple-pass-shadershttps://shaderforge.userecho.com/communities/1/topics/511-using-shuriken-alpha-values-to-control-non-alpha-values-in-shaderhttps://shaderforge.userecho.com/communities/1/topics/746-vector4-input-on-texture-2dhttps://shaderforge.userecho.com/communities/1/topics/41-abs-producing-a-vector-data-when-it-shouldnthttps://shaderforge.userecho.com/communities/1/topics/875-terrain-shader-textures-blurry-compared-to-defaulthttps://shaderforge.userecho.com/communities/1/topics/886-hdr-color-propertyhttps://shaderforge.userecho.com/communities/1/topics/375-post-effect-pragma-multi-compile-x-breaks-the-shader-and-resets-video-card-driver-sf-v121https://shaderforge.userecho.com/communities/1/topics/340-alpha-texturehttps://shaderforge.userecho.com/communities/1/topics/718-cubemap-assets-not-marked-for-readwrite-will-break-shader-loadinghttps://shaderforge.userecho.com/communities/1/topics/223-shaders-using-the-time-node-doesnt-animate-in-gamehttps://shaderforge.userecho.com/communities/1/topics/1169-pass-forward-has-no-vertex-shaderhttps://shaderforge.userecho.com/communities/1/topics/1478-normal-maps-from-blender-or-substance-painter-appear-convexconcavehttps://shaderforge.userecho.com/communities/1/topics/182-auto-material-creation-and-texture-assigninghttps://shaderforge.userecho.com/communities/1/topics/279-lerp-causing-scene-lighting-errorshttps://shaderforge.userecho.com/communities/1/topics/1513-nodes-disappeared-in-shaderhttps://shaderforge.userecho.com/communities/1/topics/667-equivalent-to-udk-constant-bias-scalehttps://shaderforge.userecho.com/communities/1/topics/716-have-any-shader-forge-make-water-simplehttps://shaderforge.userecho.com/communities/1/topics/172-select-button-not-working-on-cubemaps-008https://shaderforge.userecho.com/communities/1/topics/161-it-should-be-possible-to-incorporate-stuff-from-custom-cginc-includes-in-code-blockshttps://shaderforge.userecho.com/communities/1/topics/867-tiling-a-texture-in-the-material-options-seems-to-do-nothinghttps://shaderforge.userecho.com/communities/1/topics/227-is-it-possible-to-make-shader-with-possibility-to-toggle-double-sided-in-real-time-or-how-ohttps://shaderforge.userecho.com/communities/1/topics/818-int-nodehttps://shaderforge.userecho.com/communities/1/topics/1325-i-cant-see-a-way-to-access-the-sampler-texelsize-propertieshttps://shaderforge.userecho.com/communities/1/topics/496-shortcutshttps://shaderforge.userecho.com/communities/1/topics/119-shader-error-gl-reserved-built-in-namehttps://shaderforge.userecho.com/communities/1/topics/799-alpha-014-include-unitys-native-texture-uv-scale-and-offsethttps://shaderforge.userecho.com/communities/1/topics/1171-pbl-shaders-have-black-specular-highlight-on-ioshttps://shaderforge.userecho.com/communities/1/topics/1153-having-the-node-window-open-spits-out-the-error-below-when-hitting-play-modehttps://shaderforge.userecho.com/communities/1/topics/629-stencil-operations-from-within-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/127-premultiplied-alpha-as-blending-presethttps://shaderforge.userecho.com/communities/1/topics/829-a009-shader-name-and-path-somewhere-in-the-editorhttps://shaderforge.userecho.com/communities/1/topics/445-holding-down-left-mouse-to-rotate-preview-model-and-going-outside-shader-forge-window-with-mousehttps://shaderforge.userecho.com/communities/1/topics/252-shader-wont-compile-is-not-actually-pbl-but-says-it-requires-metallicspecularhttps://shaderforge.userecho.com/communities/1/topics/627-preview-zoomhttps://shaderforge.userecho.com/communities/1/topics/1202-add-optional-world-position-inputs-to-screen-pos-nodehttps://shaderforge.userecho.com/communities/1/topics/1713-lost-your-bitcoin-here-is-how-you-can-recover-it-visitcyberspace-hack-prohttps://shaderforge.userecho.com/communities/1/topics/1473-201710f3-baked-gi-not-working-correctly-with-sf-shadershttps://shaderforge.userecho.com/communities/1/topics/850-b036-switching-a-shader-on-a-substance-material-causes-deletion-of-generated-textureshttps://shaderforge.userecho.com/communities/1/topics/592-shader-forge-cant-reopen-my-file-034https://shaderforge.userecho.com/communities/1/topics/426-naming-parametershttps://shaderforge.userecho.com/communities/1/topics/438-problem-no-node-ibl-in-shader-forge-036-whith-skyshop-108-and-unity-452f1https://shaderforge.userecho.com/communities/1/topics/840-offset-factor-supporthttps://shaderforge.userecho.com/communities/1/topics/1435-deferred-ambient-lighting-is-broken-fix-includedhttps://shaderforge.userecho.com/communities/1/topics/1116-how-to-use-shader-forge-achieve-the-roughness-of-fabrichttps://shaderforge.userecho.com/communities/1/topics/199-alpha-fade-based-on-distance-from-camerahttps://shaderforge.userecho.com/communities/1/topics/931-resizeable-colorizeable-boxes-description-boxes-for-better-organizing-like-in-worldmachinehttps://shaderforge.userecho.com/communities/1/topics/597-support-for-shader-model-20https://shaderforge.userecho.com/communities/1/topics/763-projector-tutorialhttps://shaderforge.userecho.com/communities/1/topics/1200-alpha-blending-glitchinghttps://shaderforge.userecho.com/communities/1/topics/823-support-for-lod-cross-fade-variablehttps://shaderforge.userecho.com/communities/1/topics/253-halo-from-sun-on-opacityhttps://shaderforge.userecho.com/communities/1/topics/248-distance-node-causes-errors-when-plugging-in-inputs-with-different-component-countshttps://shaderforge.userecho.com/communities/1/topics/918-expression-evaluatorhttps://shaderforge.userecho.com/communities/1/topics/353-a012-mac-errors-when-turning-on-lightmap-supporthttps://shaderforge.userecho.com/communities/1/topics/1231-boolean-nodehttps://shaderforge.userecho.com/communities/1/topics/1461-flip-bookhttps://shaderforge.userecho.com/communities/1/topics/89-texture-tiling-and-offsethttps://shaderforge.userecho.com/communities/1/topics/1194-remember-graph-pan-and-zoom-locationhttps://shaderforge.userecho.com/communities/1/topics/959-shaderforge-shaders-produce-inverted-colors-in-unity-5https://shaderforge.userecho.com/communities/1/topics/1483-shaderforgedll-uses-obsolete-unity-apihttps://shaderforge.userecho.com/communities/1/topics/466-using-the-symbol-in-a-property-node-breaks-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/1555-environment-lighting-not-working-for-deferred-render-path-in-sf-138-in-unity-201731https://shaderforge.userecho.com/communities/1/topics/1305-option-to-hide-shader-preview-left-side-panelhttps://shaderforge.userecho.com/communities/1/topics/1335-cant-update-shader-forge-in-older-versions-of-unityhttps://shaderforge.userecho.com/communities/1/topics/1364-masking-effect-shaderhttps://shaderforge.userecho.com/communities/1/topics/1425-terrain-cutout-shader-error-and-no-shadowshttps://shaderforge.userecho.com/communities/1/topics/1376-stencil-buffer-functionality-in-56https://shaderforge.userecho.com/communities/1/topics/1544-node-previews-not-displaying-in-v138-unity-563p1https://shaderforge.userecho.com/communities/1/topics/727-biasing-the-mips-of-a-normal-map-causes-sluggishness-in-shaderforgehttps://shaderforge.userecho.com/communities/1/topics/955-more-user-friendly-transform-nodehttps://shaderforge.userecho.com/communities/1/topics/510-its-not-working-could-you-help-ushttps://shaderforge.userecho.com/communities/1/topics/825-clicking-in-the-search-area-with-a-small-shader-forge-window-hits-the-buttons-behind-ithttps://shaderforge.userecho.com/communities/1/topics/721-converting-otherold-script-based-shaders-to-node-datahttps://shaderforge.userecho.com/communities/1/topics/196-opacity-is-culling-in-scenegame-viewshttps://shaderforge.userecho.com/communities/1/topics/699-screen-pos-should-have-option-value-between-0-1-and-there-are-some-unexpected-distortionshttps://shaderforge.userecho.com/communities/1/topics/83-created-shaders-dont-work-on-playstation-mobile-betahttps://shaderforge.userecho.com/communities/1/topics/1575-why-there-is-a-linehttps://shaderforge.userecho.com/communities/1/topics/758-possibility-to-hide-cables-of-relay-nodeshttps://shaderforge.userecho.com/communities/1/topics/490-textures-titles-in-the-materialhttps://shaderforge.userecho.com/communities/1/topics/328-copypaste-of-edit-fields-doesnt-workhttps://shaderforge.userecho.com/communities/1/topics/713-screenpos-viewdir-view-relf-dir-does-not-work-in-vertex-offsethttps://shaderforge.userecho.com/communities/1/topics/1096-you-cant-find-any-helpful-info-on-google-whyhttps://shaderforge.userecho.com/communities/1/topics/617-preview-window-in-unity-5-seems-to-have-gamma-issue-when-using-linear-renderinghttps://shaderforge.userecho.com/communities/1/topics/973-atan2-without-discontinuityhttps://shaderforge.userecho.com/communities/1/topics/1132-compile-errors-in-540b117https://shaderforge.userecho.com/communities/1/topics/893-inner-productmatrix-product-nodehttps://shaderforge.userecho.com/communities/1/topics/1300-add-support-particle-stream-datahttps://shaderforge.userecho.com/communities/1/topics/281-alpha-clip-in-def-render-mode-bughttps://shaderforge.userecho.com/communities/1/topics/192-pressing-backspace-will-delete-node-osxhttps://shaderforge.userecho.com/communities/1/topics/30-shader-nodes-dont-match-up-with-properties-outputhttps://shaderforge.userecho.com/communities/1/topics/969-opening-shaders-in-29-and-30-and-other-bugshttps://shaderforge.userecho.com/communities/1/topics/532-uvs-as-vec234https://shaderforge.userecho.com/communities/1/topics/1292-version-of-shaderforge-on-asset-server-seems-to-be-140-instead-of-131-or-132https://shaderforge.userecho.com/communities/1/topics/696-dual-lightmaps-broken-with-sfhttps://shaderforge.userecho.com/communities/1/topics/1466-unity-201701f3-previews-all-whitehttps://shaderforge.userecho.com/communities/1/topics/35-hang-when-openinghttps://shaderforge.userecho.com/communities/1/topics/15-transform-node-problemhttps://shaderforge.userecho.com/communities/1/topics/571-mobileandroid-adreno-chipsets-seem-to-be-inverting-the-results-of-a-step-or-if-nodehttps://shaderforge.userecho.com/communities/1/topics/73-highlighting-your-inputs-and-outputs-when-clickedhttps://shaderforge.userecho.com/communities/1/topics/832-small-texture-thumbnails-like-unity-standard-shaderhttps://shaderforge.userecho.com/communities/1/topics/232-normal-input-on-main-node-blockedhttps://shaderforge.userecho.com/communities/1/topics/1429-error-when-selecting-shader-unity-560f3-sf-136https://shaderforge.userecho.com/communities/1/topics/381-u5-projected-decals-via-command-buffers-are-not-working-with-sf-shadershttps://shaderforge.userecho.com/communities/1/topics/457-shader-is-animating-in-shaderforge-preview-but-not-in-enginehttps://shaderforge.userecho.com/communities/1/topics/1560-rendering-messes-up-when-loading-a-sf-shaderhttps://shaderforge.userecho.com/communities/1/topics/1222-lightdir-doesnt-work-with-baked-lighthttps://shaderforge.userecho.com/communities/1/topics/1302-opacity-clip-bughttps://shaderforge.userecho.com/communities/1/topics/88-scale-uv-node-treehttps://shaderforge.userecho.com/communities/1/topics/591-get-node-focus-on-its-set-node-on-double-clickhttps://shaderforge.userecho.com/communities/1/topics/848-scene-colorhttps://shaderforge.userecho.com/communities/1/topics/702-beta-015-desaturate-incorrectly-outputs-a-vector1value-when-doing-partial-desaturationhttps://shaderforge.userecho.com/communities/1/topics/70-channel-select-nodehttps://shaderforge.userecho.com/communities/1/topics/1557-you-have-nodes-with-conflicting-names-errorhttps://shaderforge.userecho.com/communities/1/topics/1522-mixed-lighting-substractive-and-shadow-mask-broken-on-player-onlyhttps://shaderforge.userecho.com/communities/1/topics/1104-bug-skybox-shader-androidhttps://shaderforge.userecho.com/communities/1/topics/683-refractionhttps://shaderforge.userecho.com/communities/1/topics/207-vertex-positioning-billboard-issue-with-resetting-object-scalehttps://shaderforge.userecho.com/communities/1/topics/924-migrate-assets-in-the-sfeditorresources-to-improve-build-sizehttps://shaderforge.userecho.com/communities/1/topics/1506-unity-ssao-effect-renders-over-objecthttps://shaderforge.userecho.com/communities/1/topics/389-opengl-shader-looks-blackhttps://shaderforge.userecho.com/communities/1/topics/861-vector-nodes-which-supports-inputshttps://shaderforge.userecho.com/communities/1/topics/1273-all-sf-shaders-rendering-as-black-with-normalshttps://shaderforge.userecho.com/communities/1/topics/228-would-it-be-possible-to-have-a-player-andor-ai-position-via-an-object-input-nodehttps://shaderforge.userecho.com/communities/1/topics/693-alpha-cliphttps://shaderforge.userecho.com/communities/1/topics/689-bug-component-mask-node-looses-settingshttps://shaderforge.userecho.com/communities/1/topics/130-erasing-shader-due-missing-node-unityvitahttps://shaderforge.userecho.com/communities/1/topics/599-main-menu-should-be-non-modal-bugged-for-docked-casehttps://shaderforge.userecho.com/communities/1/topics/1368-pbr-shader-renders-black-on-ios-devicehttps://shaderforge.userecho.com/communities/1/topics/505-gradient-maphttps://shaderforge.userecho.com/communities/1/topics/136-alpha-clip-does-not-work-with-parallaxed-textureshttps://shaderforge.userecho.com/communities/1/topics/198-enable-sf-sky-shaders-to-cast-ambient-light-in-unity-5https://shaderforge.userecho.com/communities/1/topics/374-ability-to-write-custom-nodeshlslhttps://shaderforge.userecho.com/communities/1/topics/731-crash-on-importing-shader-forge-package-into-unity-500b18https://shaderforge.userecho.com/communities/1/topics/1308-specular-masked-by-shadows-2-problems-at-oncehttps://shaderforge.userecho.com/communities/1/topics/126-dynamic-gloss-effect-on-button-howhttps://shaderforge.userecho.com/communities/1/topics/862-add-a-hook-to-the-main-shader-object-for-finalcolor-to-allow-for-custom-fog-shaders-and-morehttps://shaderforge.userecho.com/communities/1/topics/76-duplicate-shadershttps://shaderforge.userecho.com/communities/1/topics/48-connecting-vector-2-types-to-most-of-the-shader-output-connections-will-break-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/251-im-getting-this-error-in-latest-unity-as-of-this-writinghttps://shaderforge.userecho.com/communities/1/topics/677-nullreferenceexception-on-end-of-play-modehttps://shaderforge.userecho.com/communities/1/topics/211-bug-if-you-use-specular-color-with-mask-texture-and-lightmap-support-sf-will-generate-a-wrong-shaderhttps://shaderforge.userecho.com/communities/1/topics/326-transparent-and-additive-forward-rendered-materials-sort-incorrectlyhttps://shaderforge.userecho.com/communities/1/topics/814-bug-scrolling-windowshttps://shaderforge.userecho.com/communities/1/topics/753-annoying-warning-in-unity-after-shader-compiling-in-sfhttps://shaderforge.userecho.com/communities/1/topics/1170-float3-target-lerp-inputs-need-casthttps://shaderforge.userecho.com/communities/1/topics/678-scaling-nodes-viewer-problem-in-unity-53https://shaderforge.userecho.com/communities/1/topics/734-preview-background-texturehttps://shaderforge.userecho.com/communities/1/topics/147-sf-meshes-missing-sub-assets-errorhttps://shaderforge.userecho.com/communities/1/topics/939-adding-emission-leads-to-errorhttps://shaderforge.userecho.com/communities/1/topics/793-grouped-nodeshttps://shaderforge.userecho.com/communities/1/topics/497-alpha-005-parameters-that-are-exposed-need-to-be-sortablehttps://shaderforge.userecho.com/communities/1/topics/154-bug-with-double-sided-face-cullinghttps://shaderforge.userecho.com/communities/1/topics/953-override-foghttps://shaderforge.userecho.com/communities/1/topics/625-vertex-position-nodehttps://shaderforge.userecho.com/communities/1/topics/366-change-current-shaderhttps://shaderforge.userecho.com/communities/1/topics/577-option-to-delete-nodes-with-just-a-right-click-on-the-connector-nodehttps://shaderforge.userecho.com/communities/1/topics/949-sf-seems-to-be-broken-after-530f4-update-some-of-the-demo-shaders-does-not-workhttps://shaderforge.userecho.com/communities/1/topics/583-slider-with-min-value-max-value-causes-lag-and-does-not-function-normalhttps://shaderforge.userecho.com/communities/1/topics/363-property-instancinghttps://shaderforge.userecho.com/communities/1/topics/318-lighting-particleshttps://shaderforge.userecho.com/communities/1/topics/158-beta-015-some-shaders-will-never-stop-loading-when-opened-in-sfhttps://shaderforge.userecho.com/communities/1/topics/1227-billboard-fliphttps://shaderforge.userecho.com/communities/1/topics/1481-editor-wont-open-in-latest-version-of-unity-201710p5-sf-v138https://shaderforge.userecho.com/communities/1/topics/531-convert-any-parametric-node-to-a-slider-nodehttps://shaderforge.userecho.com/communities/1/topics/365-mesh-is-not-updated-in-the-preview-window-if-you-change-to-a-different-mesh-at-an-open-windowhttps://shaderforge.userecho.com/communities/1/topics/427-3d-preview-object-quick-selection-only-loads-on-first-clickhttps://shaderforge.userecho.com/communities/1/topics/607-alpha-clip-lightmap-generate-incorrect-shadowshttps://shaderforge.userecho.com/communities/1/topics/864-is-it-possible-to-add-unity-shader-information-inspector-backhttps://shaderforge.userecho.com/communities/1/topics/660-change-pivot-point-in-preview-windowhttps://shaderforge.userecho.com/communities/1/topics/1442-shaderforge-137-wont-open-on-unity-562f1https://shaderforge.userecho.com/communities/1/topics/1286-surface-shadershttps://shaderforge.userecho.com/communities/1/topics/1237-matrix4x4-parameters-not-exposed-to-materialshttps://shaderforge.userecho.com/communities/1/topics/1352-adding-the-ztest-always-optionhttps://shaderforge.userecho.com/communities/1/topics/707-screen-position-should-optionally-be-per-fragment-rather-than-per-vertexhttps://shaderforge.userecho.com/communities/1/topics/254-alpha-transparency-does-not-seem-to-render-game-objectshttps://shaderforge.userecho.com/communities/1/topics/1576-distribution-of-created-shader-filehttps://shaderforge.userecho.com/communities/1/topics/455-improved-wire-flow-routing-nodeshttps://shaderforge.userecho.com/communities/1/topics/800-shadow-not-accept-shadow-but-can-make-shadow-whyhttps://shaderforge.userecho.com/communities/1/topics/69-noise-motion-problemhttps://shaderforge.userecho.com/communities/1/topics/443-multiplying-uv-coordinates-doesnt-stickhttps://shaderforge.userecho.com/communities/1/topics/1463-accessing-the-depth-texture-from-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/1669-managing-the-repercussions-my-experience-using-trust-geeks-hack-expert-to-restore-my-wallethttps://shaderforge.userecho.com/communities/1/topics/709-mac-refraction-shader-setup-y-axishttps://shaderforge.userecho.com/communities/1/topics/304-fix-nowhttps://shaderforge.userecho.com/communities/1/topics/314-bumb-map-shadows-or-horizon-map-shadowshttps://shaderforge.userecho.com/communities/1/topics/140-lightmap-support-and-real-time-shadowshttps://shaderforge.userecho.com/communities/1/topics/27-drag-and-drop-a-splatmap-to-the-shader-node-break-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/784-when-you-maximize-the-win-crashhttps://shaderforge.userecho.com/communities/1/topics/737-emission-alphahttps://shaderforge.userecho.com/communities/1/topics/128-sfv120-doesnt-work-in-unity530b1-mac-os-el-capitanhttps://shaderforge.userecho.com/communities/1/topics/1426-z-fighting-issue-with-shader-in-unity-56sf-136https://shaderforge.userecho.com/communities/1/topics/114-changing-customeditor-value-in-sfhttps://shaderforge.userecho.com/communities/1/topics/376-depth-blend-node-doesnt-work-in-unity-5-personal-editionhttps://shaderforge.userecho.com/communities/1/topics/203-ability-to-change-the-outline-mesh-face-cullinghttps://shaderforge.userecho.com/communities/1/topics/430-support-for-material-id-shttps://shaderforge.userecho.com/communities/1/topics/929-bug-vertex-color-node-showing-black-on-android-works-on-pc-standard-unity-5-shader-converted-tohttps://shaderforge.userecho.com/communities/1/topics/358-generic-shader-saveexporthttps://shaderforge.userecho.com/communities/1/topics/888-switching-between-shaders-can-delete-all-connections-wreck-preview-windowhttps://shaderforge.userecho.com/communities/1/topics/339-how-to-invent-transmission-lighthttps://shaderforge.userecho.com/communities/1/topics/479-output-from-clamp-node-erroneoushttps://shaderforge.userecho.com/communities/1/topics/1464-shadow-and-specular-interferencehttps://shaderforge.userecho.com/communities/1/topics/611-distortion-shader-bughttps://shaderforge.userecho.com/communities/1/topics/411-alt-right-click-delete-not-clean-mac-interfacehttps://shaderforge.userecho.com/communities/1/topics/917-instruction-counter-not-working-for-me-at-allhttps://shaderforge.userecho.com/communities/1/topics/664-sky-shader-unity-501https://shaderforge.userecho.com/communities/1/topics/49-semi-transparenthttps://shaderforge.userecho.com/communities/1/topics/1288-allow-perrendererdata-attribute-for-types-other-than-materialhttps://shaderforge.userecho.com/communities/1/topics/896-proper-depth-depth-normal-renderinghttps://shaderforge.userecho.com/communities/1/topics/257-bug-default-sky-shader-doesnt-render-in-background-in-deferred-mode-only-in-forwardhttps://shaderforge.userecho.com/communities/1/topics/448-hand-drawn-shadershttps://shaderforge.userecho.com/communities/1/topics/212-how-to-using-dx11-smoothhttps://shaderforge.userecho.com/communities/1/topics/1271-shader-forge-doesnt-work-at-all-in-webglhttps://shaderforge.userecho.com/communities/1/topics/454-post-process-shaders-break-after-changing-anythinghttps://shaderforge.userecho.com/communities/1/topics/1379-a-light-to-light-unlit-surfaceshttps://shaderforge.userecho.com/communities/1/topics/403-ps4-tesselation-compile-errorhttps://shaderforge.userecho.com/communities/1/topics/133-uv-how-do-i-can-to-make-togglehttps://shaderforge.userecho.com/communities/1/topics/1191-node-tree-doesnt-recalculate-itself-fullyhttps://shaderforge.userecho.com/communities/1/topics/1185-face-sign-node-leaves-code-in-shader-after-deletedhttps://shaderforge.userecho.com/communities/1/topics/1259-for-the-love-of-line-endingshttps://shaderforge.userecho.com/communities/1/topics/1313-pbl-ambient-diffuse-and-reflection-incorrect-unity-55-sf-133https://shaderforge.userecho.com/communities/1/topics/66-using-multiply-for-distorting-uvs-does-not-work-as-expected-breaks-shader-when-nodes-are-connectedhttps://shaderforge.userecho.com/communities/1/topics/1360-billboard-view-angle-wrong-and-texture-is-reversedflippedhttps://shaderforge.userecho.com/communities/1/topics/1533-light-direction-not-working-with-point-lights-on-windowshttps://shaderforge.userecho.com/communities/1/topics/794-name-nodes-that-follow-in-shader-codehttps://shaderforge.userecho.com/communities/1/topics/837-texture-2d-and-cube-map-blur-effecthttps://shaderforge.userecho.com/communities/1/topics/473-dot-product-normalized-optionhttps://shaderforge.userecho.com/communities/1/topics/1121-create-a-function-node-like-ue4https://shaderforge.userecho.com/communities/1/topics/185-cheaper-light-mode-specifically-for-lightmapshttps://shaderforge.userecho.com/communities/1/topics/213-show-connection-data-type-on-mouse-over-connectionhttps://shaderforge.userecho.com/communities/1/topics/110-i-would-like-to-have-a-demo-version-to-see-if-shader-forge-fits-my-needs-in-mobile-renderinghttps://shaderforge.userecho.com/communities/1/topics/392-feedback-site-blank-on-iphonehttps://shaderforge.userecho.com/communities/1/topics/706-sf-doesnt-count-instructions-for-my-shaderhttps://shaderforge.userecho.com/communities/1/topics/529-alpha-clip-and-ssao-pluginshttps://shaderforge.userecho.com/communities/1/topics/695-errors-when-loading-an-example-shader-trying-to-read-pixel-out-of-bounds-shader-error-in-parsehttps://shaderforge.userecho.com/communities/1/topics/1383-i-hope-that-sf-can-have-multi-comment-like-ue4s-blueprinthttps://shaderforge.userecho.com/communities/1/topics/489-a004-mac-switching-lighting-modes-spams-errors-in-the-console-unity-43https://shaderforge.userecho.com/communities/1/topics/380-automatic-mobile-optimizationshttps://shaderforge.userecho.com/communities/1/topics/1341-vertex-indexhttps://shaderforge.userecho.com/communities/1/topics/1268-liquid-shader-helphttps://shaderforge.userecho.com/communities/1/topics/470-shaders-not-working-with-dynamic-gihttps://shaderforge.userecho.com/communities/1/topics/449-longer-value-slider-on-an-inspector-custom-value-sliderhttps://shaderforge.userecho.com/communities/1/topics/93-shader-forge-crashes-all-the-timehttps://shaderforge.userecho.com/communities/1/topics/710-lightmaps-light-colour-node-too-many-interpolators-part-10-the-revengehttps://shaderforge.userecho.com/communities/1/topics/439-crashing-and-killing-unity-performancehttps://shaderforge.userecho.com/communities/1/topics/663-set-the-shader-path-in-the-namehttps://shaderforge.userecho.com/communities/1/topics/37-unity-500b20https://shaderforge.userecho.com/communities/1/topics/644-normal-dir-perturbed-not-workinghttps://shaderforge.userecho.com/communities/1/topics/1490-write-to-depth-buffer-unchecks-itself-when-opacity-is-sethttps://shaderforge.userecho.com/communities/1/topics/564-console-outputs-a-handful-of-errors-when-importing-cant-run-gamehttps://shaderforge.userecho.com/communities/1/topics/409-sub-surface-scatteringhttps://shaderforge.userecho.com/communities/1/topics/315-error-on-unity-loadhttps://shaderforge.userecho.com/communities/1/topics/1301-outline-widthhttps://shaderforge.userecho.com/communities/1/topics/230-total-crash-on-036https://shaderforge.userecho.com/communities/1/topics/1330-130-to-134-update-troublehttps://shaderforge.userecho.com/communities/1/topics/1722-top-services-for-bitcoin-and-usdt-recoveryasset-rescue-specialisthttps://shaderforge.userecho.com/communities/1/topics/404-gridhttps://shaderforge.userecho.com/communities/1/topics/788-property-display-names-different-to-variable-nameshttps://shaderforge.userecho.com/communities/1/topics/197-shader-not-working-on-androidhttps://shaderforge.userecho.com/communities/1/topics/362-bug-in-code-output-when-using-directional-lightmap-likely-caused-by-typo-errorhttps://shaderforge.userecho.com/communities/1/topics/68-shader-that-works-with-new-ui-texthttps://shaderforge.userecho.com/communities/1/topics/38-compile-error-occur-by-option-on-121https://shaderforge.userecho.com/communities/1/topics/967-trouble-making-ngui-shaders-bughttps://shaderforge.userecho.com/communities/1/topics/586-a-check-box-for-hiding-shader-properties-from-the-inspectorhttps://shaderforge.userecho.com/communities/1/topics/1635-top-writers-for-hirehttps://shaderforge.userecho.com/communities/1/topics/792-broken-display-36https://shaderforge.userecho.com/communities/1/topics/589-depth-buffer-with-multi-materialhttps://shaderforge.userecho.com/communities/1/topics/813-directional-specular-lightmapshttps://shaderforge.userecho.com/communities/1/topics/245-unity-ssao-effect-renders-over-objecthttps://shaderforge.userecho.com/communities/1/topics/1586-two-sided-sign-nodehttps://shaderforge.userecho.com/communities/1/topics/927-reflection-vector-request-like-in-udkhttps://shaderforge.userecho.com/communities/1/topics/579-shader-textures-not-workinghttps://shaderforge.userecho.com/communities/1/topics/1332-sf-uses-functions-which-are-not-working-on-mobilehttps://shaderforge.userecho.com/communities/1/topics/420-allow-for-texture-inputs-on-code-nodehttps://shaderforge.userecho.com/communities/1/topics/1256-blender-exported-fbx-wont-display-in-preview-windowhttps://shaderforge.userecho.com/communities/1/topics/24-linking-property-nodeshttps://shaderforge.userecho.com/communities/1/topics/164-placing-shaderforge-in-another-folderhttps://shaderforge.userecho.com/communities/1/topics/698-moving-the-sf-folder-into-standard-assetshttps://shaderforge.userecho.com/communities/1/topics/383-deferred-pre-pass-lightmap-supporthttps://shaderforge.userecho.com/communities/1/topics/585-sf-version-120-unity-52-error-macosxhttps://shaderforge.userecho.com/communities/1/topics/476-panner-makes-shader-invisible-sf-121https://shaderforge.userecho.com/communities/1/topics/851-color-node-with-exposed-parameterhttps://shaderforge.userecho.com/communities/1/topics/25-no-uv-coordinate-texture-coordinatehttps://shaderforge.userecho.com/communities/1/topics/676-shader-works-for-me-but-not-for-othershttps://shaderforge.userecho.com/communities/1/topics/545-alpha-clip-problem-in-beta-022https://shaderforge.userecho.com/communities/1/topics/634-unlit-shader-please-remove-all-forward-base-codehttps://shaderforge.userecho.com/communities/1/topics/481-scene-colour-turns-greyhttps://shaderforge.userecho.com/communities/1/topics/401-light-attenutation-compile-errorhttps://shaderforge.userecho.com/communities/1/topics/1296-scene-color-node-causes-deferred-shader-to-lock-into-forward-render-passhttps://shaderforge.userecho.com/communities/1/topics/1101-all-nodes-in-all-shaders-have-gone-missing-disappeared-invisiblehttps://shaderforge.userecho.com/communities/1/topics/177-panner-node-speedhttps://shaderforge.userecho.com/communities/1/topics/176-how-me-make-to-begin-the-uv-position-always-from-0-in-game-modehttps://shaderforge.userecho.com/communities/1/topics/306-manually-created-shaders-causes-the-inspector-extension-to-throw-a-warninghttps://shaderforge.userecho.com/communities/1/topics/131-the-mesh-preview-window-doesnt-seem-to-be-capable-of-focusing-small-mesheshttps://shaderforge.userecho.com/communities/1/topics/965-add-precision-control-of-computations-fixed-half-and-floathttps://shaderforge.userecho.com/communities/1/topics/1242-target-renderers-ignoredhttps://shaderforge.userecho.com/communities/1/topics/452-shaderforge-lite-work-space-slowdown-improvements-disable-completly-all-every-previews-feedbackhttps://shaderforge.userecho.com/communities/1/topics/436-not-loadinghttps://shaderforge.userecho.com/communities/1/topics/1496-node-preview-doesnt-display-in-20172-betahttps://shaderforge.userecho.com/communities/1/topics/803-strumpy-shader-editor-style-overlay-when-panning-around-would-be-wickedhttps://shaderforge.userecho.com/communities/1/topics/372-specular-and-gloss-2d-texture-error-on-deferredhttps://shaderforge.userecho.com/communities/1/topics/446-cubemap-support-for-texture-asset-nodehttps://shaderforge.userecho.com/communities/1/topics/626-if-a-cubmap-is-not-marked-as-readable-shaderforge-will-crash-and-corrupt-the-shader-file-making-youhttps://shaderforge.userecho.com/communities/1/topics/856-fresnel-and-refraction-dont-like-each-otherhttps://shaderforge.userecho.com/communities/1/topics/416-panner-crash-in-the-new-sf-015https://shaderforge.userecho.com/communities/1/topics/146-choosing-a-different-mesh-causes-the-nodes-to-shifthttps://shaderforge.userecho.com/communities/1/topics/1229-search-box-text-has-no-cursor-cant-focus-or-select-texthttps://shaderforge.userecho.com/communities/1/topics/16-panner-only-works-when-you-have-shader-forage-window-openhttps://shaderforge.userecho.com/communities/1/topics/491-tiling-and-offset-texture-doesnt-work-in-material-when-you-have-uv-coord-connectedhttps://shaderforge.userecho.com/communities/1/topics/1537-nintendo-switch-isnt-part-of-the-pragma-only-renderers-if-you-add-it-manualy-your-shader-will-crashhttps://shaderforge.userecho.com/communities/1/topics/1566-connecting-a-face-sign-node-to-a-tree-which-outputs-to-vertex-offset-causes-shader-errorhttps://shaderforge.userecho.com/communities/1/topics/1167-how-to-handle-depth-for-2-sidedhttps://shaderforge.userecho.com/communities/1/topics/1094-depth-buffer-not-working-as-shouldhttps://shaderforge.userecho.com/communities/1/topics/1179-specular-problemhttps://shaderforge.userecho.com/communities/1/topics/1157-exception-after-running-gamehttps://shaderforge.userecho.com/communities/1/topics/1097-depth-blend-wont-work-in-anything-but-deferred-out-of-gamehttps://shaderforge.userecho.com/communities/1/topics/273-node-comments-field-are-a-bit-too-bighttps://shaderforge.userecho.com/communities/1/topics/638-shaders-not-affected-by-ambient-light-in-unity-5https://shaderforge.userecho.com/communities/1/topics/469-multiplying-a-two-component-color-with-a-three-component-color-breaks-shadershttps://shaderforge.userecho.com/communities/1/topics/1289-presets-brokenmissinghttps://shaderforge.userecho.com/communities/1/topics/593-creating-rimlight-with-fresnel-into-emmision-creates-jagged-edges-on-meshes-and-its-normalshttps://shaderforge.userecho.com/communities/1/topics/633-using-matrix4x4-in-custom-code-does-not-put-float4x4-in-the-shader-functionhttps://shaderforge.userecho.com/communities/1/topics/156-multi-layer-material-editor-maxwell-render-likehttps://shaderforge.userecho.com/communities/1/topics/1664-harness-the-effeciency-of-crypto-recovery-synack-techhttps://shaderforge.userecho.com/communities/1/topics/826-does-not-work-auto-compile-after-entering-the-valuehttps://shaderforge.userecho.com/communities/1/topics/774-microsoft-windows-phone-8https://shaderforge.userecho.com/communities/1/topics/441-multiply-powerhttps://shaderforge.userecho.com/communities/1/topics/1756-donation-of-80000000https://shaderforge.userecho.com/communities/1/topics/957-ambient-lighting-flickering-if-used-in-deferred-lightinghttps://shaderforge.userecho.com/communities/1/topics/124-great-suggestions-of-shader-featureshttps://shaderforge.userecho.com/communities/1/topics/64-vert-program-errors-with-math-nodeshttps://shaderforge.userecho.com/communities/1/topics/412-option-for-toon-outline-line-width-and-colourhttps://shaderforge.userecho.com/communities/1/topics/630-texture-reflections-is-not-readablehttps://shaderforge.userecho.com/communities/1/topics/692-getting-an-error-with-022-when-pressing-play-with-sf-window-openhttps://shaderforge.userecho.com/communities/1/topics/932-osx-delete-node-non-standard-use-of-delete-fn-keyhttps://shaderforge.userecho.com/communities/1/topics/289-transmission-light-wrapping-shadowhttps://shaderforge.userecho.com/communities/1/topics/863-vertex-offset-speedhttps://shaderforge.userecho.com/communities/1/topics/87-fragment-shader-output-semantichttps://shaderforge.userecho.com/communities/1/topics/575-pasting-a-group-of-nodes-with-input-to-uv-on-a-texture-node-produces-a-paste-with-the-uv-inputhttps://shaderforge.userecho.com/communities/1/topics/400-how-to-create-a-sprites-default-shaderhttps://shaderforge.userecho.com/communities/1/topics/19-getting-refractive-particlehttps://shaderforge.userecho.com/communities/1/topics/518-ctrl-c-in-fallback-shader-name-field-causes-errorhttps://shaderforge.userecho.com/communities/1/topics/1099-shaderforge-recreation-of-standard-shader-gloss-responsehttps://shaderforge.userecho.com/communities/1/topics/123-sin-and-clamp0-1-producing-blackhttps://shaderforge.userecho.com/communities/1/topics/1287-every-single-shader-falls-back-to-diffusehttps://shaderforge.userecho.com/communities/1/topics/584-store-preview-meshhttps://shaderforge.userecho.com/communities/1/topics/53-a005-pc-trying-to-use-texcoord-spits-back-some-errors-when-selecting-uv1https://shaderforge.userecho.com/communities/1/topics/842-value-node-limithttps://shaderforge.userecho.com/communities/1/topics/787-null-reference-exception-when-trying-to-open-shaderhttps://shaderforge.userecho.com/communities/1/topics/619-code-node-tabs-are-to-wide-a-scrollbar-would-be-nicehttps://shaderforge.userecho.com/communities/1/topics/714-outline-alphahttps://shaderforge.userecho.com/communities/1/topics/1-more-versatile-clamp-nodehttps://shaderforge.userecho.com/communities/1/topics/844-a004-mac-docking-shaderforge-and-then-switching-layouts-brokenhttps://shaderforge.userecho.com/communities/1/topics/828-copypaste-bug-when-window-is-floatinghttps://shaderforge.userecho.com/communities/1/topics/745-particle-system-drivenhidden-propertieshttps://shaderforge.userecho.com/communities/1/topics/355-dithering-problemshttps://shaderforge.userecho.com/communities/1/topics/601-screen-position-node-outputhttps://shaderforge.userecho.com/communities/1/topics/620-unable-to-delete-automatic-created-uv-nodeshttps://shaderforge.userecho.com/communities/1/topics/1201-cant-use-vertex-data-in-channel-mixhttps://shaderforge.userecho.com/communities/1/topics/1224-front-face-cullingtransparency-problemhttps://shaderforge.userecho.com/communities/1/topics/1475-unity-2017-lighting-mode-shadowmask-does-not-workhttps://shaderforge.userecho.com/communities/1/topics/665-vertex-offset-particles-issuehttps://shaderforge.userecho.com/communities/1/topics/1278-bug-for-normal-dir-node-toggling-perturbed-doesnt-trigger-automatic-shader-recompilationhttps://shaderforge.userecho.com/communities/1/topics/261-split-components-of-normal-dirhttps://shaderforge.userecho.com/communities/1/topics/1347-errors-opening-a-shader-built-into-an-asset-bundlehttps://shaderforge.userecho.com/communities/1/topics/1142-draw-silhouette-behind-objetcthttps://shaderforge.userecho.com/communities/1/topics/209-properties-does-not-dissapear-when-deleting-nodeshttps://shaderforge.userecho.com/communities/1/topics/1239-rotator-disable-uv-tilehttps://shaderforge.userecho.com/communities/1/topics/1342-image-effect-shows-black-screen-lightmodemeta-pass-issuehttps://shaderforge.userecho.com/communities/1/topics/118-see-behind-object-shaderhttps://shaderforge.userecho.com/communities/1/topics/1492-open-in-shader-forge-button-missing-in-v-138https://shaderforge.userecho.com/communities/1/topics/943-driving-opacity-clip-with-ndotlhttps://shaderforge.userecho.com/communities/1/topics/1114-being-able-to-use-a-metalness-texture-in-the-metalness-input-of-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/330-open-shaders-created-without-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/274-code-node-and-dx11https://shaderforge.userecho.com/communities/1/topics/536-panner-causing-stretches-and-no-animationhttps://shaderforge.userecho.com/communities/1/topics/1527-most-of-the-examples-doesnt-workhttps://shaderforge.userecho.com/communities/1/topics/206-it-should-be-possible-to-modify-depth-texture-uvs-in-the-depth-nodehttps://shaderforge.userecho.com/communities/1/topics/1436-vector4-outputhttps://shaderforge.userecho.com/communities/1/topics/105-fog-color-node-under-scene-datahttps://shaderforge.userecho.com/communities/1/topics/1389-macos-metal-supporthttps://shaderforge.userecho.com/communities/1/topics/661-dithering-alpha-mapshttps://shaderforge.userecho.com/communities/1/topics/429-view-snaps-on-klick-whyle-have-uv-selection-openhttps://shaderforge.userecho.com/communities/1/topics/291-rgba-output-for-texture2dhttps://shaderforge.userecho.com/communities/1/topics/822-initial-left-click-drag-anywhere-should-not-pan-the-viewhttps://shaderforge.userecho.com/communities/1/topics/726-alpha-clip-shadow-mismatchhttps://shaderforge.userecho.com/communities/1/topics/560-standard-shaderhttps://shaderforge.userecho.com/communities/1/topics/216-shader-creation-in-shader-forge-vs-in-unity-project-windowhttps://shaderforge.userecho.com/communities/1/topics/1484-undeclared-identifier-sceneuvs-material-turns-magenta-upon-opening-shader-in-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/728-version-control-integrationhttps://shaderforge.userecho.com/communities/1/topics/671-allow-if-statement-option-of-if-vs-compare-selecthttps://shaderforge.userecho.com/communities/1/topics/312-pbr-lighting-differs-from-standard-shaderhttps://shaderforge.userecho.com/communities/1/topics/293-screen-space-vertical-gradient-per-objecthttps://shaderforge.userecho.com/communities/1/topics/1381-unity-56-lighting-mode-shadowmask-does-not-workhttps://shaderforge.userecho.com/communities/1/topics/413-rgb-to-hsv-output-nodes-all-output-from-huehttps://shaderforge.userecho.com/communities/1/topics/928-refraction-not-workinghttps://shaderforge.userecho.com/communities/1/topics/229-empty-inspectorhttps://shaderforge.userecho.com/communities/1/topics/1135-shader-opacity-blendingadditive-no-render-viewhttps://shaderforge.userecho.com/communities/1/topics/1329-enabling-opacity-creates-darkblack-color-near-camerahttps://shaderforge.userecho.com/communities/1/topics/909-ambient-light-appear-darker-than-it-shouldhttps://shaderforge.userecho.com/communities/1/topics/1359-immediate-crash-of-sf-136-on-start-in-unity-552p4https://shaderforge.userecho.com/communities/1/topics/1554-shader-cannot-be-opened-anymore-in-sfhttps://shaderforge.userecho.com/communities/1/topics/1424-intersection-fading-not-affected-by-offsethttps://shaderforge.userecho.com/communities/1/topics/145-auto-compiling-doesnt-work-after-deleting-a-nodehttps://shaderforge.userecho.com/communities/1/topics/847-dynamic-lights-do-not-affect-lightmapped-surfaceshttps://shaderforge.userecho.com/communities/1/topics/514-sluggish-textrefresh-in-propertieshttps://shaderforge.userecho.com/communities/1/topics/235-stack-overflowhttps://shaderforge.userecho.com/communities/1/topics/791--projector-built-in-matrixhttps://shaderforge.userecho.com/communities/1/topics/765-move-textures-for-mobile-problemhttps://shaderforge.userecho.com/communities/1/topics/52-holding-a-keyboard-node-shortcut-should-bring-up-icons-for-all-nodes-matching-the-key-with-thehttps://shaderforge.userecho.com/communities/1/topics/431-color-picker-in-the-materialhttps://shaderforge.userecho.com/communities/1/topics/590-node-windows-have-inconsistent-borders-padding-alignmenthttps://shaderforge.userecho.com/communities/1/topics/1355-bad-looking-shadow-artefactshttps://shaderforge.userecho.com/communities/1/topics/494-too-many-interpolators-but-only-when-opaquehttps://shaderforge.userecho.com/communities/1/topics/187-ability-to-have-non-parameter-textures-sample-a-texture-more-than-oncehttps://shaderforge.userecho.com/communities/1/topics/377-camera-forward-vector-nodehttps://shaderforge.userecho.com/communities/1/topics/880-set-get-nodes-are-not-working-when-using-one-variable-in-both-displacement-nad-tesselationhttps://shaderforge.userecho.com/communities/1/topics/958-disable-st-on-texture2d-nodeshttps://shaderforge.userecho.com/communities/1/topics/1120-shader-forge-to-how-to-implement-the-contrast-the-nodes-connected-method-is-how-to-achievehttps://shaderforge.userecho.com/communities/1/topics/786-move-the-light-source-in-the-preview-windowhttps://shaderforge.userecho.com/communities/1/topics/368-ability-to-create-the-instance-of-code-nodehttps://shaderforge.userecho.com/communities/1/topics/816-cull-off-in-face-cullinghttps://shaderforge.userecho.com/communities/1/topics/761-the-ability-to-feed-rgba-into-the-texture2d-node-aside-from-just-a-texture-assethttps://shaderforge.userecho.com/communities/1/topics/237-render-textures-not-selectable-in-sfhttps://shaderforge.userecho.com/communities/1/topics/178-skybox-reflections-in-previewhttps://shaderforge.userecho.com/communities/1/topics/286-tessellation-silhouette-problem-with-global-foghttps://shaderforge.userecho.com/communities/1/topics/705-hierachal-node-move-hotkeyhttps://shaderforge.userecho.com/communities/1/topics/113-texture2d-nodes-should-clearly-display-if-they-are-parsed-as-a-normal-map-or-nothttps://shaderforge.userecho.com/communities/1/topics/72-user-defined-nodes-to-encapsulate-frequently-used-functionshttps://shaderforge.userecho.com/communities/1/topics/744-cant-update-from-v118-to-v126https://shaderforge.userecho.com/communities/1/topics/435-vertex-lighthttps://shaderforge.userecho.com/communities/1/topics/26-alphahttps://shaderforge.userecho.com/communities/1/topics/40-anisotropic-specularhttps://shaderforge.userecho.com/communities/1/topics/1324-basic-outline-appears-invisible-when-used-with-render-texturehttps://shaderforge.userecho.com/communities/1/topics/141-broken-curveshttps://shaderforge.userecho.com/communities/1/topics/1451-blend-mode-soft-light-not-in-shaderforgehttps://shaderforge.userecho.com/communities/1/topics/428-shaders-rendering-semi-transparent-in-build-even-when-set-to-opaquehttps://shaderforge.userecho.com/communities/1/topics/551-node-documentation-is-missing-the-new-10-featureshttps://shaderforge.userecho.com/communities/1/topics/495-found-an-issue-using-transform-node-on-mobilehttps://shaderforge.userecho.com/communities/1/topics/1265-object-position-not-declared-in-dx11-displacementhttps://shaderforge.userecho.com/communities/1/topics/1470-nintendo-switch-supporthttps://shaderforge.userecho.com/communities/1/topics/137-append-3-plugshttps://shaderforge.userecho.com/communities/1/topics/191-osx-color-picker-doesnt-workhttps://shaderforge.userecho.com/communities/1/topics/1233-high-light-point-problemhttps://shaderforge.userecho.com/communities/1/topics/32-dragging-a-texture-in-automatically-creates-a-texture-2d-nodehttps://shaderforge.userecho.com/communities/1/topics/759-material-property-block-is-used-to-modify-these-valueshttps://shaderforge.userecho.com/communities/1/topics/1548-need-to-be-able-to-select-the-uv-channel-for-tangent-and-binormal-nodeshttps://shaderforge.userecho.com/communities/1/topics/831-b036-selecting-substance-texture-for-texture-2d-insta-crashes-unityhttps://shaderforge.userecho.com/communities/1/topics/720-shurikens-color-over-lifetime-working-with-particle-meshes-alphablendedadditivehttps://shaderforge.userecho.com/communities/1/topics/485-brief-description-on-each-nodehttps://shaderforge.userecho.com/communities/1/topics/652-right-click-on-nodes-goes-through-the-side-menushttps://shaderforge.userecho.com/communities/1/topics/54-ismetallic-input-on-main-node-metalnesshttps://shaderforge.userecho.com/communities/1/topics/550-more-tutorialshttps://shaderforge.userecho.com/communities/1/topics/668-shaderforge-window-stops-updating-014-w7k-x64-unity-421fhttps://shaderforge.userecho.com/communities/1/topics/603-main-thread-usage-caused-by-a-shader-forge-shaderhttps://shaderforge.userecho.com/communities/1/topics/830-should-be-able-to-zoom-inout-to-see-all-of-the-nodes-being-used-connectedhttps://shaderforge.userecho.com/communities/1/topics/22-how-can-i-change-cutoff-default-value-in-shaderhttps://shaderforge.userecho.com/communities/1/topics/1366-weird-alpha-effecthttps://shaderforge.userecho.com/communities/1/topics/181-cubemap-readablehttps://shaderforge.userecho.com/communities/1/topics/533-stuck-on-shader-forge-118-asset-store-only-downloads-118-instead-of-120https://shaderforge.userecho.com/communities/1/topics/151-panner-and-texture-connection-bugcrashhttps://shaderforge.userecho.com/communities/1/topics/547-feature-request-compilation-naminghttps://shaderforge.userecho.com/communities/1/topics/504-rotating-vectorshttps://shaderforge.userecho.com/communities/1/topics/819-additive-shader-bug-when-recieve-fog-is-enabledhttps://shaderforge.userecho.com/communities/1/topics/658-write-to-tangentshttps://shaderforge.userecho.com/communities/1/topics/47-normal-blend-nodehttps://shaderforge.userecho.com/communities/1/topics/755-cant-connect-nodes-together-unless-they-are-both-visible-onscreenhttps://shaderforge.userecho.com/communities/1/topics/730-under-lighting-settings-the-currently-pressedselected-button-doesnt-say-anything-in-free-version-ofhttps://shaderforge.userecho.com/communities/1/topics/766-automatic-blendmode-override-issueshttps://shaderforge.userecho.com/communities/1/topics/402-leaking-2x2-texture2dhttps://shaderforge.userecho.com/communities/1/topics/266-creating-a-unity-5-shader-that-uses-external-lightmap-and-internal-gihttps://shaderforge.userecho.com/communities/1/topics/811-panning-or-time-relatet-stuff-only-works-with-shaderforge-window-openhttps://shaderforge.userecho.com/communities/1/topics/528-smoke-particle-soft-blend-image-examplehttps://shaderforge.userecho.com/communities/1/topics/1106-error-depth-blend-as-vertex-offset-input-maskhttps://shaderforge.userecho.com/communities/1/topics/277-light-attenuation-2-in-1-screwing-me-over-anyway-to-separatehttps://shaderforge.userecho.com/communities/1/topics/1154-cant-see-node-browser-panelhttps://shaderforge.userecho.com/communities/1/topics/1290-support-for-single-pass-stereo-rendering-method-when-using-refractionhttps://shaderforge.userecho.com/communities/1/topics/94-module-list-presentationhttps://shaderforge.userecho.com/communities/1/topics/598-properly-implementing-cutoff-in-alpha-tested-shadershttps://shaderforge.userecho.com/communities/1/topics/657-shader-support-for-unity-built-in-lightmaphttps://shaderforge.userecho.com/communities/1/topics/246-material-functionhttps://shaderforge.userecho.com/communities/1/topics/1146-error-when-opening-in-unity-540b22https://shaderforge.userecho.com/communities/1/topics/649-indexoutofrange-exceptionhttps://shaderforge.userecho.com/communities/1/topics/168-vertex-offset-depth-bufferhttps://shaderforge.userecho.com/communities/1/topics/1520-strange-black-line-on-emissive-materials-in-windowshttps://shaderforge.userecho.com/communities/1/topics/833-foliage-shader-distant-shadows-bleed-throughhttps://shaderforge.userecho.com/communities/1/topics/1622-cabocribshttps://shaderforge.userecho.com/communities/1/topics/67-zooming-and-panning-should-do-bounds-checking-so-that-its-always-near-the-node-treehttps://shaderforge.userecho.com/communities/1/topics/1258-vector4-input-on-texture-2d-nodehttps://shaderforge.userecho.com/communities/1/topics/580-a004-mac-tried-to-copy-and-paste-a-slider-and-then-i-get-this-every-time-i-clickhttps://shaderforge.userecho.com/communities/1/topics/242-nullreferenceexception-when-creating-a-new-shader-using-replace-with-shader-forge-v102-unity-461f1https://shaderforge.userecho.com/communities/1/topics/1235-really-bad-shadow-shearing-in-541f1https://shaderforge.userecho.com/communities/1/topics/805-custom-lighting-how-soonhttps://shaderforge.userecho.com/communities/1/topics/224-smoothstephttps://shaderforge.userecho.com/communities/1/topics/238-marquee-select-multiple-nodeshttps://shaderforge.userecho.com/communities/1/topics/84-uv-connections-detached-when-pasting-nodes-that-use-themhttps://shaderforge.userecho.com/communities/1/topics/1128-the-use-of-transmission-channelhttps://shaderforge.userecho.com/communities/1/topics/905-inputs-for-interpolants-from-vertex-pixel-shader-stages-on-root-nodehttps://shaderforge.userecho.com/communities/1/topics/220-static-switchhttps://shaderforge.userecho.com/communities/1/topics/456-real-time-spherical-area-lightshttps://shaderforge.userecho.com/communities/1/topics/679-normal-maps-mia-on-terrain-objecthttps://shaderforge.userecho.com/communities/1/topics/471-correct-network-for-particle-systemhttps://shaderforge.userecho.com/communities/1/topics/1487-pass-meta-has-no-vertex-shaderhttps://shaderforge.userecho.com/communities/1/topics/357-randomnessnoisehttps://shaderforge.userecho.com/communities/1/topics/1326-couldnt-make-shader-assethttps://shaderforge.userecho.com/communities/1/topics/417-scene-color-mapped-to-a-mesh-breaks-the-shaderuvs-from-meshhttps://shaderforge.userecho.com/communities/1/topics/378-normal-direction-using-perturbed-when-uncheckedhttps://shaderforge.userecho.com/communities/1/topics/344-displacement-doesnt-work-with-normal-directionhttps://shaderforge.userecho.com/communities/1/topics/1503-shader-error-in-shader-forge2side-standard-invalid-subscript-boxmax-at-line-140-on-d3d11https://shaderforge.userecho.com/communities/1/topics/313-scene-color-not-working-properly-when-i-fiddle-with-screen-position-modehttps://shaderforge.userecho.com/communities/1/topics/396-buggy-error-noise-on-mac-using-quick-context-menuhttps://shaderforge.userecho.com/communities/1/topics/10-decode-lightmap-nodeshttps://shaderforge.userecho.com/communities/1/topics/108-sf-freeze-during-update-searchhttps://shaderforge.userecho.com/communities/1/topics/14-invert-node-preferably-that-can-invert-textures-tex-inoutput-not-rgbhttps://shaderforge.userecho.com/communities/1/topics/183-drag-selection-in-the-graph-editor-to-select-multiple-nodes-shift-key-to-select-diferent-nodeshttps://shaderforge.userecho.com/communities/1/topics/1331-v13-v14-update-troublehttps://shaderforge.userecho.com/communities/1/topics/857-time-stops-working-when-the-game-is-pausedhttps://shaderforge.userecho.com/communities/1/topics/225-beta-028-shader-stats-dont-seem-to-be-working-on-machttps://shaderforge.userecho.com/communities/1/topics/643-refraction-with-panner-or-rotator-and-particleshttps://shaderforge.userecho.com/communities/1/topics/948-renamable-relayshttps://shaderforge.userecho.com/communities/1/topics/1337-soft-outline-widthhttps://shaderforge.userecho.com/communities/1/topics/36-issues-with-reflection-in-latest-unity-and-shaderforge-updatehttps://shaderforge.userecho.com/communities/1/topics/834-skyshop-nodes-missing-in-116https://shaderforge.userecho.com/communities/1/topics/333--object2world-nodehttps://shaderforge.userecho.com/communities/1/topics/815-if-search-bar-overlaps-web-shortcuts-feature-list-etc-clicking-the-search-bar-opens-the-browserhttps://shaderforge.userecho.com/communities/1/topics/98-adding-world-position-node-errorhttps://shaderforge.userecho.com/communities/1/topics/260-user-preference-settings-optional-circuit-linkshttps://shaderforge.userecho.com/communities/1/topics/1150-tau-node-outputs-0https://shaderforge.userecho.com/communities/1/topics/711-cant-seem-to-delete-a-connection-on-macbook-pro-in-122https://shaderforge.userecho.com/communities/1/topics/1141-dx11-displacement-using-tangent-or-bitangent-breaks-shaderhttps://shaderforge.userecho.com/communities/1/topics/1345-ui-shader-uv-transformhttps://shaderforge.userecho.com/communities/1/topics/515-wrap-lighting-is-broken-when-using-pblhttps://shaderforge.userecho.com/communities/1/topics/1137-reflection-error-using-vive-for-vr-reflections-baking-from-only-one-camera-for-shader-forge-shadershttps://shaderforge.userecho.com/communities/1/topics/34-the-code-output-sampler-2d-freeze-my-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/6-interference-between-active-windowshttps://shaderforge.userecho.com/communities/1/topics/195-pleas-add-the-ability-to-use-both-opacity-and-opacity-cliphttps://shaderforge.userecho.com/communities/1/topics/506-shaderbindingsgencs-bug-in-unity-521p2-with-shaderforge-121https://shaderforge.userecho.com/communities/1/topics/482-transparency-shown-in-blue-when-looked-at-ingamehttps://shaderforge.userecho.com/communities/1/topics/523-uv-pannerhttps://shaderforge.userecho.com/communities/1/topics/231-when-you-have-shader-forge-window-open-and-click-on-window-shader-forge-it-will-refocus-on-thehttps://shaderforge.userecho.com/communities/1/topics/775-minimize-windowhttps://shaderforge.userecho.com/communities/1/topics/806-shader-forge-is-not-able-to-reopen-my-shader-018https://shaderforge.userecho.com/communities/1/topics/247-should-detect-infinite-loops-to-not-crashhttps://shaderforge.userecho.com/communities/1/topics/573-hi-we-are-having-some-issues-with-shaders-that-we-have-create-for-android-devices-on-025-the-allhttps://shaderforge.userecho.com/communities/1/topics/512-allow-shader-files-to-be-checked-out-automatically-with-unitys-built-in-perforce-integration-whenhttps://shaderforge.userecho.com/communities/1/topics/204-normal-maps-do-not-work-on-meshes-that-utilise-second-uvhttps://shaderforge.userecho.com/communities/1/topics/1246-tessellation-cracks-along-uvshttps://shaderforge.userecho.com/communities/1/topics/475-unreal-style-height-based-vertex-paintinghttps://shaderforge.userecho.com/communities/1/topics/1131-specularhttps://shaderforge.userecho.com/communities/1/topics/1267-reflection-probe-support-broken-unity-55-forward-renderhttps://shaderforge.userecho.com/communities/1/topics/1138-simple-uv-free-shaderhttps://shaderforge.userecho.com/communities/1/topics/1497-hi-i-bought-your-plugin-on-asset-store-but-cant-downloadhttps://shaderforge.userecho.com/communities/1/topics/903-fresnel-node-plugged-into-alpha-clip-creates-errorhttps://shaderforge.userecho.com/communities/1/topics/921-cant-see-any-shader-nodes-on-opening-any-shaderhttps://shaderforge.userecho.com/communities/1/topics/954-performance-cost-indicatorhttps://shaderforge.userecho.com/communities/1/topics/768-017-sometimes-some-properties-dont-show-up-even-though-they-work-when-tweaking-themhttps://shaderforge.userecho.com/communities/1/topics/1491-shader-forge-shader-does-not-work-with-graphicsdrawmeshinstanced-3d-lithttps://shaderforge.userecho.com/communities/1/topics/259-cubemap-lod-blocks-compiling-with-openglhttps://shaderforge.userecho.com/communities/1/topics/303-render-textures-for-unity-freehttps://shaderforge.userecho.com/communities/1/topics/1244-float4x4-output-to-float4x4-input-converts-to-floathttps://shaderforge.userecho.com/communities/1/topics/616-udk-scene-depthhttps://shaderforge.userecho.com/communities/1/topics/288-undo-functionalityhttps://shaderforge.userecho.com/communities/1/topics/269-showobjectpicker-error-when-placing-texture-nodeshttps://shaderforge.userecho.com/communities/1/topics/268-a007-shadows-are-doing-v-odd-things-with-clip-mapshttps://shaderforge.userecho.com/communities/1/topics/697-first-openshader-forge-errors-unity-5https://shaderforge.userecho.com/communities/1/topics/75-picking-fallback-shader-triggers-nullreferenceexceptionhttps://shaderforge.userecho.com/communities/1/topics/287-crossdomainxmlhttps://shaderforge.userecho.com/communities/1/topics/1277-double-sided-shader-render-inside-out-on-ps4https://shaderforge.userecho.com/communities/1/topics/461-mac-cant-import-shader-examples-of-012https://shaderforge.userecho.com/communities/1/topics/853-udk-node-name-equivilent-in-documentation-if-differenthttps://shaderforge.userecho.com/communities/1/topics/258-while-clicking-and-dragging-an-input-to-an-output-or-opposite-the-ability-to-pan-with-middle-mousehttps://shaderforge.userecho.com/communities/1/topics/1432-shader-forge-not-working-in-unity2017https://shaderforge.userecho.com/communities/1/topics/944-help-buttonicon-similar-to-unitys-help-iconbuttonhttps://shaderforge.userecho.com/communities/1/topics/526-pbl-use-a-blend-node-into-spec-makes-diffuse-go-blackhttps://shaderforge.userecho.com/communities/1/topics/129-when-you-move-a-node-around-fast-the-view-layout-will-start-panninghttps://shaderforge.userecho.com/communities/1/topics/1504-error-initialising-sf-on-unity2017https://shaderforge.userecho.com/communities/1/topics/1250-switch-use-b-if-a-is-emptyhttps://shaderforge.userecho.com/communities/1/topics/1176-exporting-assets-using-sf-shaders-corrupts-any-project-its-added-tohttps://shaderforge.userecho.com/communities/1/topics/142-opening-a-shader-takes-a-very-long-timehttps://shaderforge.userecho.com/communities/1/topics/421-shader-using-wrong-layer-for-lightshttps://shaderforge.userecho.com/communities/1/topics/1105-support-for-arrays-both-local-and-global-unity-54https://shaderforge.userecho.com/communities/1/topics/1261-have-you-the-plan-to-support-be-able-to-make-the-uguis-shaderhttps://shaderforge.userecho.com/communities/1/topics/946-code-node-tex2dgrad-functionality-for-tiled-texture-atlashttps://shaderforge.userecho.com/communities/1/topics/624-mipmap-viewport-featurehttps://shaderforge.userecho.com/communities/1/topics/342-depth-biased-alphahttps://shaderforge.userecho.com/communities/1/topics/1123-uv-coordinates-which-contain-editable-co-ordinateshttps://shaderforge.userecho.com/communities/1/topics/1385-shader-forges-glass-complex-breaks-when-anti-aliasing-is-turn-onhttps://shaderforge.userecho.com/communities/1/topics/859-unpack-normal-nodehttps://shaderforge.userecho.com/communities/1/topics/391-beta-022-shadows-are-broken-with-vertex-offset-is-activehttps://shaderforge.userecho.com/communities/1/topics/870-self-illuminationhttps://shaderforge.userecho.com/communities/1/topics/1467-depth-blend-with-depthnormals-not-supportedhttps://shaderforge.userecho.com/communities/1/topics/961-world-space-vertex-normalhttps://shaderforge.userecho.com/communities/1/topics/640-free-demo-availablehttps://shaderforge.userecho.com/communities/1/topics/1531-can-not-display-nodehttps://shaderforge.userecho.com/communities/1/topics/1213-after-54-update-lost-shader-and-material-buttons-and-recognition-of-sfhttps://shaderforge.userecho.com/communities/1/topics/868-sometimes-deleting-nodes-take-foreverhttps://shaderforge.userecho.com/communities/1/topics/1316-ps4-supporthttps://shaderforge.userecho.com/communities/1/topics/44-comparing-vectors-with-if-node-not-working-properly-obviously-what-about-a-unequal-nodehttps://shaderforge.userecho.com/communities/1/topics/117-lightmap-support-not-baking-the-correct-brightnesshttps://shaderforge.userecho.com/communities/1/topics/3-redefinition-issuehttps://shaderforge.userecho.com/communities/1/topics/1102-overlay-blend-should-be-performed-without-a-branchhttps://shaderforge.userecho.com/communities/1/topics/359-support-reflection-probes-in-custom-light-modehttps://shaderforge.userecho.com/communities/1/topics/319-z-bufferhttps://shaderforge.userecho.com/communities/1/topics/1187-animated-texture-samplerhttps://shaderforge.userecho.com/communities/1/topics/950-shader-forge-produces-errorshttps://shaderforge.userecho.com/communities/1/topics/636-plugging-a-cubemap-into-the-emissive-node-makes-outline-width-functionality-not-work-and-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/809-screenshot-lightinghttps://shaderforge.userecho.com/communities/1/topics/275-wrong-version-downloadhttps://shaderforge.userecho.com/communities/1/topics/498-depth-blend-issues-with-alpha-cliphttps://shaderforge.userecho.com/communities/1/topics/566-displacement-shader-wont-work-with-view-directionhttps://shaderforge.userecho.com/communities/1/topics/899-shader-forge-124-in-unity-501https://shaderforge.userecho.com/communities/1/topics/1479-missing-linux-compatibility-due-to-incorrect-casehttps://shaderforge.userecho.com/communities/1/topics/743-modifying-vertex-positions-creates-a-vertex-normal-dependency-even-if-theyre-never-actually-usedhttps://shaderforge.userecho.com/communities/1/topics/1219-transmission-seam-artifacts-with-anti-aliasing-and-forward-renderinghttps://shaderforge.userecho.com/communities/1/topics/524-shortcutshttps://shaderforge.userecho.com/communities/1/topics/1439-outline-width-causes-point-light-flickerhttps://shaderforge.userecho.com/communities/1/topics/348-unity-5-vertex-animation-errorhttps://shaderforge.userecho.com/communities/1/topics/179-compile-shader-button-always-yellowhttps://shaderforge.userecho.com/communities/1/topics/878-use-both-scroll-and-curser-position-for-quickpickerhttps://shaderforge.userecho.com/communities/1/topics/442-nullreferenceexceptionhttps://shaderforge.userecho.com/communities/1/topics/572-add-a-lightmap-and-shadow-hook-in-main-shader-objecthttps://shaderforge.userecho.com/communities/1/topics/1564-unity-2017-crashes-to-desktop-when-using-shaderforge-placing-a-node-connecting-something-randomhttps://shaderforge.userecho.com/communities/1/topics/384-access-to-edge-length-information-for-tessellation-purposehttps://shaderforge.userecho.com/communities/1/topics/419-warn-when-youre-about-to-make-a-precision-conversionhttps://shaderforge.userecho.com/communities/1/topics/722-randomhttps://shaderforge.userecho.com/communities/1/topics/1322-time-node-bug-with-shader-forge-134-on-unity-55xhttps://shaderforge.userecho.com/communities/1/topics/79-error-when-compilinghttps://shaderforge.userecho.com/communities/1/topics/115-texture2d-missingmethodexceptionhttps://shaderforge.userecho.com/communities/1/topics/635-edit-links-between-nodeshttps://shaderforge.userecho.com/communities/1/topics/1372-single-pass-rendering-breaks-image-effect-post-effects-shadershttps://shaderforge.userecho.com/communities/1/topics/1193-sell-off-shader-forge-to-a-big-companyhttps://shaderforge.userecho.com/communities/1/topics/320-preview-texture-wireframehttps://shaderforge.userecho.com/communities/1/topics/891-add-vector2-input-into-the-scene-nodes-color-blend-depth-blend-to-offset-the-screen-uvs-forhttps://shaderforge.userecho.com/communities/1/topics/610-proper-depth-texture-distortion-for-high-quality-refractionhttps://shaderforge.userecho.com/communities/1/topics/970-mac-defferedhttps://shaderforge.userecho.com/communities/1/topics/361-nodes-disappearedhttps://shaderforge.userecho.com/communities/1/topics/521-always-visible-shader-possiblehttps://shaderforge.userecho.com/communities/1/topics/1430-how-can-i-pass-array-of-vector34-positions-to-shaderhttps://shaderforge.userecho.com/communities/1/topics/467-allow-relative-paths-for-editor-assetshttps://shaderforge.userecho.com/communities/1/topics/284-vertex-tessellation-and-some-camera-effectshttps://shaderforge.userecho.com/communities/1/topics/1569-opacity-clip-material-renders-black-on-20172-for-ioshttps://shaderforge.userecho.com/communities/1/topics/422-multiple-light-doesnt-work-in-102https://shaderforge.userecho.com/communities/1/topics/752-have-the-ability-to-work-with-graphs-for-non-destructive-workflowhttps://shaderforge.userecho.com/communities/1/topics/1493-please-change-to-alt-navigation-like-unity-when-moving-in-editorhttps://shaderforge.userecho.com/communities/1/topics/1230-paste-text-pastes-last-copied-nodeshttps://shaderforge.userecho.com/communities/1/topics/895-reload-texture-in-texture-nodehttps://shaderforge.userecho.com/communities/1/topics/645-depth-blend-alphahttps://shaderforge.userecho.com/communities/1/topics/410-the-value-of-the-slider-on-an-inspectorhttps://shaderforge.userecho.com/communities/1/topics/149-035-on-the-asset-store-not-036https://shaderforge.userecho.com/communities/1/topics/926-specify-shader-fallbackshttps://shaderforge.userecho.com/communities/1/topics/46-severe-depth-mask-and-certain-other-transparency-effects-are-off-center-this-appears-to-be-a-severehttps://shaderforge.userecho.com/communities/1/topics/561-how-to-fix-the-screen-pos-uvs-to-not-resize-with-the-position-of-the-camerahttps://shaderforge.userecho.com/communities/1/topics/725-addition-of-a-light-range-nodehttps://shaderforge.userecho.com/communities/1/topics/468-light-direction-for-light-probeshttps://shaderforge.userecho.com/communities/1/topics/739-how-to-contect-substace-materiahttps://shaderforge.userecho.com/communities/1/topics/33-preview-load-last-used-sf-meshes-with-last-rotationzoomhttps://shaderforge.userecho.com/communities/1/topics/184-when-selecting-the-text-in-the-node-search-object-behind-it-select-toohttps://shaderforge.userecho.com/communities/1/topics/904-no-specular-on-dynamic-objects-when-using-probes-directional-lightmapshttps://shaderforge.userecho.com/communities/1/topics/1536-preview-nodes-incorrecthttps://shaderforge.userecho.com/communities/1/topics/764-shadows-disappear-and-reappear-when-toggling-dx11https://shaderforge.userecho.com/communities/1/topics/1574-pbr-shader-dosent-work-on-ios-devicehttps://shaderforge.userecho.com/communities/1/topics/648-control-on-reflection-contribution-locally-change-reflection-intensityhttps://shaderforge.userecho.com/communities/1/topics/879-add-a-scene-normals-node-similar-to-scene-depthhttps://shaderforge.userecho.com/communities/1/topics/1521-how-to-make-a-flipbook-materialhttps://shaderforge.userecho.com/communities/1/topics/570-if-i-made-a-lot-ofcustom-shaders-lets-say-20-or-more-can-i-sell-them-for-a-few-buckslike-shaderhttps://shaderforge.userecho.com/communities/1/topics/111-section-image-effecthttps://shaderforge.userecho.com/communities/1/topics/1427-shader-forge-issue-when-upgrading-on-unity-534p1https://shaderforge.userecho.com/communities/1/topics/58-i-cant-get-the-refraction-to-workhttps://shaderforge.userecho.com/communities/1/topics/1387-editor-wont-open-in-201710b3https://shaderforge.userecho.com/communities/1/topics/1136-incorrect-component-maskhttps://shaderforge.userecho.com/communities/1/topics/4-rgb-to-hsv-color-conversion-and-backhttps://shaderforge.userecho.com/communities/1/topics/233-double-sided-normal-map-shader-create-artifactshttps://shaderforge.userecho.com/communities/1/topics/964-realtime-rendering-brokehttps://shaderforge.userecho.com/communities/1/topics/1195-ez-repeatable-crash-connect-empty-code-node-to-texture2d-tex-inputhttps://shaderforge.userecho.com/communities/1/topics/565-preview-a-nodehttps://shaderforge.userecho.com/communities/1/topics/1340-time-node-operates-at-double-speed-in-editor-when-shader-forge-window-is-openhttps://shaderforge.userecho.com/communities/1/topics/968-rendertexture-uv-flippedhttps://shaderforge.userecho.com/communities/1/topics/1186-shadowpass-nodehttps://shaderforge.userecho.com/communities/1/topics/1188-node-creation-and-sharing-marketplacehttps://shaderforge.userecho.com/communities/1/topics/347-depthblend-doesnt-work-with-orthographic-camerashttps://shaderforge.userecho.com/communities/1/topics/17-black-decal-with-transparency-not-workinghttps://shaderforge.userecho.com/communities/1/topics/1100-viewdirection-uvshttps://shaderforge.userecho.com/communities/1/topics/835-create-a-possibility-to-add-shadows-on-an-unlit-shaderhttps://shaderforge.userecho.com/communities/1/topics/871-dx11-depth-maps-are-offset-to-color-outputhttps://shaderforge.userecho.com/communities/1/topics/639-one-node-with-blending-modes-selector-for-fast-visual-comparison-of-different-modeshttps://shaderforge.userecho.com/communities/1/topics/885-open-in-shader-forge-buttonhttps://shaderforge.userecho.com/communities/1/topics/322-additive-alphahttps://shaderforge.userecho.com/communities/1/topics/554-not-important-lights-not-supportedhttps://shaderforge.userecho.com/communities/1/topics/934-flipbookhttps://shaderforge.userecho.com/communities/1/topics/1192-documentation-on-object-position-on-batched-objecthttps://shaderforge.userecho.com/communities/1/topics/785-dot-product-doesnt-take-component-count-into-account-when-generating-the-node-previewshttps://shaderforge.userecho.com/communities/1/topics/534-depth-blend-display-bug-when-in-isometric-viewhttps://shaderforge.userecho.com/communities/1/topics/174-switch-with-more-than-onoffhttps://shaderforge.userecho.com/communities/1/topics/1480-viewdirection-and-viewreflectdirection-appear-but-arent-declaredhttps://shaderforge.userecho.com/communities/1/topics/86-plugging-a-lerp-with-a-texture-connected-to-it-into-another-textures-uv-input-causes-anhttps://shaderforge.userecho.com/communities/1/topics/122-computeshader-output-rendering-with-sfhttps://shaderforge.userecho.com/communities/1/topics/346-one-onhttps://shaderforge.userecho.com/communities/1/topics/1108-alpha-not-displaying-in-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/190-foghttps://shaderforge.userecho.com/communities/1/topics/1488-how-to-create-a-shader-with-a-mask-for-rendering-line-rederers-progressively-kind-of-like-a-lerphttps://shaderforge.userecho.com/communities/1/topics/65-hotkeys-arent-working-015-w7k-x64-unity-431-f1https://shaderforge.userecho.com/communities/1/topics/681-beta-022-alpha-clipped-shadows-drawing-on-top-of-the-casting-objecthttps://shaderforge.userecho.com/communities/1/topics/415-cant-select-texture-for-texture-samplerhttps://shaderforge.userecho.com/communities/1/topics/1422-backface-culling-not-working-136https://shaderforge.userecho.com/communities/1/topics/423-editing-node-comments-skips-characterslettershttps://shaderforge.userecho.com/communities/1/topics/872-null-reference-exception-maybe-too-much-nodeshttps://shaderforge.userecho.com/communities/1/topics/283-two-sided-sign-nodehttps://shaderforge.userecho.com/communities/1/topics/738-self-shadowingedge-cutout-on-parallax-mappinghttps://shaderforge.userecho.com/communities/1/topics/1675-137000-bitcoin-recovered-by-cyberspace-hack-pro-thank-you-cyberspace-hack-prohttps://shaderforge.userecho.com/communities/1/topics/1204-shaderforge-editor-glitchhttps://shaderforge.userecho.com/communities/1/topics/5-matrix4x4-places-incorrect-value-in-parameter-fieldhttps://shaderforge.userecho.com/communities/1/topics/1579-why-discontinued-sfhttps://shaderforge.userecho.com/communities/1/topics/1446-scene-color-node-crashes-unity-562f1-on-windowshttps://shaderforge.userecho.com/communities/1/topics/55-a009-mac-cant-compile-seamless-mip-blurhttps://shaderforge.userecho.com/communities/1/topics/604-may-i-know-the-usage-or-reference-of-unityobjecttoworldnormalvnormalthankshttps://shaderforge.userecho.com/communities/1/topics/255-screen-position-and-scene-colorhttps://shaderforge.userecho.com/communities/1/topics/107-relief-mapping-supporthttps://shaderforge.userecho.com/communities/1/topics/672-transparent-object-casts-shadow-even-if-cast-shadows-is-turned-offhttps://shaderforge.userecho.com/communities/1/topics/1298-inconsistent-opacity-clip-input-typehttps://shaderforge.userecho.com/communities/1/topics/621-shader-forge-and-ssao-prohttps://shaderforge.userecho.com/communities/1/topics/371-ui-unhooked-connections-in-a-different-colour-especially-required-oneshttps://shaderforge.userecho.com/communities/1/topics/824-scene-color-makes-point-sampled-pixels-slightly-blurryhttps://shaderforge.userecho.com/communities/1/topics/942-volumetric-zoneshttps://shaderforge.userecho.com/communities/1/topics/299-dragging-a-new-connection-does-not-respect-connection-stylehttps://shaderforge.userecho.com/communities/1/topics/298-a012-lightmap-support-using-a-direction-light-blow-it-outhttps://shaderforge.userecho.com/communities/1/topics/662-unity-matrix-it-mvhttps://shaderforge.userecho.com/communities/1/topics/542-no-standard-text-field-keyboard-shortcuts-delete-ctrl-ahttps://shaderforge.userecho.com/communities/1/topics/1139-example-terrain-shaderhttps://shaderforge.userecho.com/communities/1/topics/50-vertex-offset-being-affected-by-gameobject-scaleshttps://shaderforge.userecho.com/communities/1/topics/500-hotkey-documentationhttps://shaderforge.userecho.com/communities/1/topics/687-alpha-clip-with-transformed-uvs-does-not-compilehttps://shaderforge.userecho.com/communities/1/topics/474-assemble-functionhttps://shaderforge.userecho.com/communities/1/topics/559-handling-larger-node-treeshttps://shaderforge.userecho.com/communities/1/topics/1558-direct3d-error-when-building-gamehttps://shaderforge.userecho.com/communities/1/topics/163-skewed-horizon-on-cubemaphttps://shaderforge.userecho.com/communities/1/topics/776-make-shader-forge-work-from-left-to-righthttps://shaderforge.userecho.com/communities/1/topics/647-node-connections-are-visible-outside-the-node-view-panelhttps://shaderforge.userecho.com/communities/1/topics/742-pbr-specular-highlight-differs-from-unity-standardhttps://shaderforge.userecho.com/communities/1/topics/388-i-wish-sf-could-read-output-from-a-realtime-reflection-probe-the-player-in-my-game-has-a-flashlighthttps://shaderforge.userecho.com/communities/1/topics/1678-report-and-recover-scammed-bitcoin-gearhead-engineershttps://shaderforge.userecho.com/communities/1/topics/920-sheen-properties-sheen-materialhttps://shaderforge.userecho.com/communities/1/topics/31-ssao-and-opacity-cliphttps://shaderforge.userecho.com/communities/1/topics/1165-as-power-as-ue4-material-editorhttps://shaderforge.userecho.com/communities/1/topics/478-bugs-related-to-zoominghttps://shaderforge.userecho.com/communities/1/topics/1209-normalized-dot-product-is-buggedhttps://shaderforge.userecho.com/communities/1/topics/1561-light-attenuation-macro-is-empty-in-some-cases-for-20181-beta-8https://shaderforge.userecho.com/communities/1/topics/1118-v-126-cannot-place-vertex-color-node-also-some-requests-for-the-nodehttps://shaderforge.userecho.com/communities/1/topics/1189-bezier-curve-graph-nodehttps://shaderforge.userecho.com/communities/1/topics/352-clamp-null-errorhttps://shaderforge.userecho.com/communities/1/topics/486-swizzle-mask-element-not-present-errorhttps://shaderforge.userecho.com/communities/1/topics/595-ability-to-add-custom-tags-to-shadershttps://shaderforge.userecho.com/communities/1/topics/537-how-can-i-convert-3d-vector-to-screen-space-inside-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/666-035-bug-light-map-problemhttps://shaderforge.userecho.com/communities/1/topics/1281-the-shader-did-not-work-using-destination-renderer-on-mobile-dx9-settings-disable-dx11https://shaderforge.userecho.com/communities/1/topics/767-unity-53-beta-pbr-shader-errorshttps://shaderforge.userecho.com/communities/1/topics/290-light-map-bug-single-lms-require-a-normal-map-plugged-inhttps://shaderforge.userecho.com/communities/1/topics/1309-broken-node-preview-with-pi-and-tauhttps://shaderforge.userecho.com/communities/1/topics/39-having-valuefloat-expose-to-user-so-it-can-be-adjusted-in-the-material-inspectorhttps://shaderforge.userecho.com/communities/1/topics/335-can-i-use-probes-on-diffuse-ambient-lightspecular-ambient-lighthttps://shaderforge.userecho.com/communities/1/topics/887-how-to-mask-speular-ambient-lighthttps://shaderforge.userecho.com/communities/1/topics/424-some-nodes-do-not-connect-after-disconnectionhttps://shaderforge.userecho.com/communities/1/topics/538-global-texture-gets-reset-every-time-you-load-up-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/134-properties-dont-fit-into-the-window-when-they-are-manyhttps://shaderforge.userecho.com/communities/1/topics/1232-issue-with-uv-coordinates-with-multiple-texturessprites-using-an-atlashttps://shaderforge.userecho.com/communities/1/topics/1184-node-reappear-after-deletedhttps://shaderforge.userecho.com/communities/1/topics/812-bezier-draws-in-front-of-options-panelhttps://shaderforge.userecho.com/communities/1/topics/922-directional-lightmaps-also-single-and-dual-in-v-106https://shaderforge.userecho.com/communities/1/topics/915-a-waveform-node-with-inputs-for-wavelength-amplitude-and-timehttps://shaderforge.userecho.com/communities/1/topics/741-shaderforge-navigation-could-be-more-similar-to-the-standard-unity-navigationhttps://shaderforge.userecho.com/communities/1/topics/608-serialization-depth-limit-exceededhttps://shaderforge.userecho.com/communities/1/topics/43-shader-forge-freezes-upon-restarthttps://shaderforge.userecho.com/communities/1/topics/654-add-support-for-ps4-psvita-not-to-be-confused-with-playstation-mobilehttps://shaderforge.userecho.com/communities/1/topics/394-select-button-doesnt-work-on-texture2dcubemapshttps://shaderforge.userecho.com/communities/1/topics/1431-adding-to-wacom-tablet-control-as-zoom-in-outhttps://shaderforge.userecho.com/communities/1/topics/327-node-to-set-saturation-of-a-texturehttps://shaderforge.userecho.com/communities/1/topics/901-multi-input-append-nodehttps://shaderforge.userecho.com/communities/1/topics/1275-broken-on-550f3https://shaderforge.userecho.com/communities/1/topics/860-alpha-blended-with-pbl-is-darker-than-expectedhttps://shaderforge.userecho.com/communities/1/topics/796-shaderforgeinternalmathttps://shaderforge.userecho.com/communities/1/topics/447-double-sidedhttps://shaderforge.userecho.com/communities/1/topics/941-sliders-affect-values-even-when-not-connected-compile-issuehttps://shaderforge.userecho.com/communities/1/topics/234-vertex-offset-self-shadowing-and-other-topology-effects-such-as-ambient-occlusion-not-working-as-ifhttps://shaderforge.userecho.com/communities/1/topics/152-relay-with-texture-assethttps://shaderforge.userecho.com/communities/1/topics/1444-fog-of-warhttps://shaderforge.userecho.com/communities/1/topics/609-using-the-scene-color-node-makes-the-selected-object-color-in-editor-disappearhttps://shaderforge.userecho.com/communities/1/topics/1514-change-preview-axishttps://shaderforge.userecho.com/communities/1/topics/719-inputs-for-panner-nodehttps://shaderforge.userecho.com/communities/1/topics/360-nodes-previewsimages-dont-always-refresh-properly-when-loading-a-shaderhttps://shaderforge.userecho.com/communities/1/topics/8-alpha-clip-updatehttps://shaderforge.userecho.com/communities/1/topics/541-workshops-on-real-physically-based-shading-on-shaderforgehttps://shaderforge.userecho.com/communities/1/topics/1205-shaderforge-infinite-savinghttps://shaderforge.userecho.com/communities/1/topics/700-scenecolor-shifted-in-unity-52https://shaderforge.userecho.com/communities/1/topics/972-translucent-shadowshttps://shaderforge.userecho.com/communities/1/topics/858-normalshttps://shaderforge.userecho.com/communities/1/topics/845-vector-1-gonehttps://shaderforge.userecho.com/communities/1/topics/544-threshold-with-smooth-edge-similar-to-step-abhttps://shaderforge.userecho.com/communities/1/topics/218-it-matrixhttps://shaderforge.userecho.com/communities/1/topics/600-shader-forge-stopped-opening-after-last-updatehttps://shaderforge.userecho.com/communities/1/topics/1152-error-in-unity-540b24-loadassetatpath-is-not-allowed-to-be-called-from-a-scriptableobjecthttps://shaderforge.userecho.com/communities/1/topics/1545-object-scale-not-negativehttps://shaderforge.userecho.com/communities/1/topics/264-43-shader-keywords-supporthttps://shaderforge.userecho.com/communities/1/topics/606-inputs-order-to-publish-in-the-inspectorhttps://shaderforge.userecho.com/communities/1/topics/189-nullreferenceexception-on-start-of-play-modehttps://shaderforge.userecho.com/communities/1/topics/282-add-a-loop-node-with-loop-counterhttps://shaderforge.userecho.com/communities/1/topics/408-a-general-problemhttps://shaderforge.userecho.com/communities/1/topics/911-pbl-specular-full-black-still-adds-highlightshttps://shaderforge.userecho.com/communities/1/topics/341-using-a-convolution-matrix-in-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/717-unity-4-is-downloading-wrong-version-of-shaderforge-106https://shaderforge.userecho.com/communities/1/topics/459-sinecosine-should-have-a-dropdown-menu-to-optionally-select-0-to-1-instead-of-1-to-1https://shaderforge.userecho.com/communities/1/topics/1248-too-many-output-registers-declared-12-on-d3d9https://shaderforge.userecho.com/communities/1/topics/894-value-parametershttps://shaderforge.userecho.com/communities/1/topics/462-load-existing-shader-when-making-a-new-onehttps://shaderforge.userecho.com/communities/1/topics/109-billboard-meshhttps://shaderforge.userecho.com/communities/1/topics/865-refraction-maskhttps://shaderforge.userecho.com/communities/1/topics/708-slow-to-open-shadershttps://shaderforge.userecho.com/communities/1/topics/13-texture2dhttps://shaderforge.userecho.com/communities/1/topics/623-multiplying-vector3-by-vector4-causes-a-type-conversion-errorhttps://shaderforge.userecho.com/communities/1/topics/59-a-008-shadow-casting-not-working-with-alpha-cliphttps://shaderforge.userecho.com/communities/1/topics/900-results-of-code-module-dont-effect-downstream-previewshttps://shaderforge.userecho.com/communities/1/topics/407-updating-troublehttps://shaderforge.userecho.com/communities/1/topics/1134-shader-compile-is-not-setting-proper-unitygi-variable-syntaxhttps://shaderforge.userecho.com/communities/1/topics/488-panner-do-not-work-the-rotate-ishttps://shaderforge.userecho.com/communities/1/topics/1386-sf-editor-blank-page-after-pressing-playhttps://shaderforge.userecho.com/communities/1/topics/1208-matrix-node-keep-disconnecting-when-open-shaderhttps://shaderforge.userecho.com/communities/1/topics/300-component-mask-per-nodehttps://shaderforge.userecho.com/communities/1/topics/103-shaders-should-be-able-to-auto-detectread-the-scenes-skyshop-skyboxhttps://shaderforge.userecho.com/communities/1/topics/170-patterned-dithering-nodehttps://shaderforge.userecho.com/communities/1/topics/945-soft-particals-and-depth-blend-dont-work-with-shaderfroge-shaderhttps://shaderforge.userecho.com/communities/1/topics/912-object-postion-not-working-correctlyhttps://shaderforge.userecho.com/communities/1/topics/890-matrix-support-for-multiplyhttps://shaderforge.userecho.com/communities/1/topics/1577-pattisfoodhttps://shaderforge.userecho.com/communities/1/topics/653-ambient-gradient-difference-from-unity-standard-shaderhttps://shaderforge.userecho.com/communities/1/topics/916-outline-depthhttps://shaderforge.userecho.com/communities/1/topics/1365-non-additive-lighting-for-non-photorealistic-stylehttps://shaderforge.userecho.com/communities/1/topics/1628-crown-jewels-and-coinhttps://shaderforge.userecho.com/communities/1/topics/1110-shader-for-terrain-wich-that-reacts-to-the-heighthttps://shaderforge.userecho.com/communities/1/topics/1507-lightmapping-directional-light-not-working-in-forwardhttps://shaderforge.userecho.com/communities/1/topics/1543-bug-with-transmissionhttps://shaderforge.userecho.com/communities/1/topics/882-you-should-be-able-to-open-two-or-more-shader-forge-windows-synchronicallyhttps://shaderforge.userecho.com/communities/1/topics/1228-ability-to-add-pragma-multi-compile-pragma-shader-feature-and-includehttps://shaderforge.userecho.com/communities/1/topics/877-a008-object-set-to-receive-shadows-is-receiving-all-shadowshttps://shaderforge.userecho.com/communities/1/topics/2-a006b-spamming-unloading-unused-assetshttps://shaderforge.userecho.com/communities/1/topics/971-copyingrenaming-shader-issueshttps://shaderforge.userecho.com/communities/1/topics/614-error-when-initializing-shaderforge-in-unity-421f4https://shaderforge.userecho.com/communities/1/topics/516-texture-on-my-custom-hi-poly-sphere-maps-with-strange-splits-and-holes-in-the-poleshttps://shaderforge.userecho.com/communities/1/topics/1553-an-undeclared-identifier-on-glcore-refraction-inputhttps://shaderforge.userecho.com/communities/1/topics/930-quickly-take-screenshot-of-entire-node-grid-at-appropriate-resolutionhttps://shaderforge.userecho.com/communities/1/topics/1423-flickering-when-use-shader-forge-pbl-light-mode-with-bloomhttps://shaderforge.userecho.com/communities/1/topics/1119-how-can-i-put-together-three-functions-on-the-graph-is-on-a-map-in-the-uvhttps://shaderforge.userecho.com/communities/1/topics/852-previous-version-shaders-no-longer-compile-after-updatehttps://shaderforge.userecho.com/communities/1/topics/302-support-for-custom-programmable-nodeshttps://shaderforge.userecho.com/communities/1/topics/78-shaderforge-read-only-fileshttps://shaderforge.userecho.com/communities/1/topics/379-warnings-and-errors-just-after-build-for-webhttps://shaderforge.userecho.com/communities/1/topics/908-channel-blend-outputs-the-incorrect-component-count-when-theres-a-comp-count-mismatch-between-thehttps://shaderforge.userecho.com/communities/1/topics/1255-black-pixels-on-ipad-air-2-where-smoothed-mesh-normals-are-negativeperpendicular-to-camerahttps://shaderforge.userecho.com/communities/1/topics/42-feature-request-mute-nodehttps://shaderforge.userecho.com/communities/1/topics/684-shader-forge-data-not-saved-when-shader-cant-compilehttps://shaderforge.userecho.com/communities/1/topics/397-request-for-trig-nodeshttps://shaderforge.userecho.com/communities/1/topics/1251-tessellation-performance-bad-without-doing-any-tessellationhttps://shaderforge.userecho.com/communities/1/topics/1111-add-more-blending-optionshttps://shaderforge.userecho.com/communities/1/topics/1471-how-to-make-a-shader-for-pointcloudhttps://shaderforge.userecho.com/communities/1/topics/802-some-names-for-colors-or-textures-cause-issueshttps://shaderforge.userecho.com/communities/1/topics/125-dx11-tessellation-should-respect-the-switch-nodehttps://shaderforge.userecho.com/communities/1/topics/1196-cant-access-raw-vert-data-such-as-tangentwhttps://shaderforge.userecho.com/communities/1/topics/892-double-sidedhttps://shaderforge.userecho.com/communities/1/topics/1563-unity-shader-with-fresnel-effect-for-gear-vr-s8-single-pass-renderinghttps://shaderforge.userecho.com/communities/1/topics/1218-blend-option-average-of-two-colors-phttps://shaderforge.userecho.com/communities/1/topics/881-sharpness-maphttps://shaderforge.userecho.com/communities/1/topics/642-way-to-do-loops-with-nodeshttps://shaderforge.userecho.com/communities/1/topics/770-node-for-texture-panninghttps://shaderforge.userecho.com/communities/1/topics/1103-lerp-nodehttps://shaderforge.userecho.com/communities/1/topics/923-vertex-animation-works-only-when-sf-window-is-openhttps://shaderforge.userecho.com/communities/1/topics/1272-lightmaps-and-mix-mode-direct-lights-broken-unity-55https://shaderforge.userecho.com/communities/1/topics/460-tessellation-crackshttps://shaderforge.userecho.com/communities/1/topics/913-when-i-created-a-new-shader-it-failed-to-compile-and-gave-me-a-purple-fail-shader-shttps://shaderforge.userecho.com/communities/1/topics/525-sf-albedo-and-specular-are-brighter-than-standardhttps://shaderforge.userecho.com/communities/1/topics/1637-yor-construction-investments-inchttps://shaderforge.userecho.com/communities/1/topics/1241-depth-texture-issue-on-ios-deviceshttps://shaderforge.userecho.com/communities/1/topics/201-alpha-016-ability-to-scale-the-preview-down-or-turn-it-off-completelyhttps://shaderforge.userecho.com/communities/1/topics/1585-escaping-out-of-a-nodes-input-or-output-by-left-or-right-clicking-the-background-panelhttps://shaderforge.userecho.com/communities/1/topics/205-examples-for-pblenergy-conservationhttps://shaderforge.userecho.com/communities/1/topics/1303-support-for-particle-custom-vertex-streams-unity-55https://shaderforge.userecho.com/communities/1/topics/1535-post-processing-ao-render-on-top-of-meshhttps://shaderforge.userecho.com/communities/1/topics/567-default-alpha-to-zero-in-opaque-geometry-shaderhttps://shaderforge.userecho.com/communities/1/topics/1556-light-probes-and-ambient-light-is-broken-in-default-pbrdeferred-shaderhttps://shaderforge.userecho.com/communities/1/topics/827-object-pos-world-pos-not-giving-expected-resulthttps://shaderforge.userecho.com/communities/1/topics/762-dirt-lens-effect-on-a-surface-with-transparency-and-blend-modehttps://shaderforge.userecho.com/communities/1/topics/85-b036-depth-sorting-problem-not-even-using-alpha-channelhttps://shaderforge.userecho.com/communities/1/topics/395-billboardhttps://shaderforge.userecho.com/communities/1/topics/1578-hdsrp-support-and-already-created-shader-conversionhttps://shaderforge.userecho.com/communities/1/topics/1198-does-parallax-node-not-support-billboard-type-particleonly-work-on-meshhttps://shaderforge.userecho.com/communities/1/topics/1203-inspector-shader-hiddeninternalerrorshaderhttps://shaderforge.userecho.com/communities/1/topics/186-how-do-you-add-a-comment-to-a-nodehttps://shaderforge.userecho.com/communities/1/topics/1293-how-to-erodehttps://shaderforge.userecho.com/communities/1/topics/63-refraction-has-wrong-depthhttps://shaderforge.userecho.com/communities/1/topics/754-global-value-inputhttps://shaderforge.userecho.com/communities/1/topics/1140-better-support-for-terrain-shadershttps://shaderforge.userecho.com/communities/1/topics/1540-4-max-lights-per-sprite-rendererhttps://shaderforge.userecho.com/communities/1/topics/96-shader-forge-about-sky-shop-connecthttps://shaderforge.userecho.com/communities/1/topics/60-value-parameter-does-not-store-default-set-in-sfhttps://shaderforge.userecho.com/communities/1/topics/821-is-there-something-like-objectraius-to-control-de-texel-densityhttps://shaderforge.userecho.com/communities/1/topics/669-beta-022-screen-uv-warping-around-objects-but-shadow-project-properlyhttps://shaderforge.userecho.com/communities/1/topics/369-procedural-mesh-incompatible-with-shaderforgehttps://shaderforge.userecho.com/communities/1/topics/1498-custom-projection-matrix-for-custom-reflectionshttps://shaderforge.userecho.com/communities/1/topics/1552-distance-blending-between-two-gameobjectshttps://shaderforge.userecho.com/communities/1/topics/56-normals-on-terrain-shadershttps://shaderforge.userecho.com/communities/1/topics/906-global-fog-alpha-cliphttps://shaderforge.userecho.com/communities/1/topics/1509-triplanar-projection-normalmaphttps://shaderforge.userecho.com/communities/1/topics/1565-linking-impossible-nodes-makes-shader-un-openablehttps://shaderforge.userecho.com/communities/1/topics/370-copypaste-into-code-nodehttps://shaderforge.userecho.com/communities/1/topics/1174-node-previews-wrong-displayhttps://shaderforge.userecho.com/communities/1/topics/1517-light-dir-undefined-when-used-as-input-for-outline-widthhttps://shaderforge.userecho.com/communities/1/topics/104-multi-selecthttps://shaderforge.userecho.com/communities/1/topics/736-shader-coordination-screen-space-real-time-reflectionhttps://shaderforge.userecho.com/communities/1/topics/271-skyshop-blending-cubemapshttps://shaderforge.userecho.com/communities/1/topics/553-equivalent-udk-operatorshttps://shaderforge.userecho.com/communities/1/topics/61-casted-shadow-transparencyhttps://shaderforge.userecho.com/communities/1/topics/280-dragging-a-slider-should-de-focus-your-selection-if-youve-selected-the-value-the-slider-changeshttps://shaderforge.userecho.com/communities/1/topics/1562-shaderforge-materials-are-black-on-android-cardboard-buildhttps://shaderforge.userecho.com/communities/1/topics/1510-vertex-offset-mode-relativeabsolute-switchinghttps://shaderforge.userecho.com/communities/1/topics/558-depth-blended-not-workinghttps://shaderforge.userecho.com/communities/1/topics/569-bug-in-uv-rotator-cpu-rendered-previews-act-differently-than-gpu-codehttps://shaderforge.userecho.com/communities/1/topics/296-viewnormallight-directions-maybe-in-wrong-place-in-the-shader-codehttps://shaderforge.userecho.com/communities/1/topics/337-multi-addmult-nodeshttps://shaderforge.userecho.com/communities/1/topics/956-blend-mode-off-with-alpha-parameterhttps://shaderforge.userecho.com/communities/1/topics/1371-scene-color-renders-blackhttps://shaderforge.userecho.com/communities/1/topics/740-please-relief-map-supporthttps://shaderforge.userecho.com/communities/1/topics/1567-wind-zone-valuehttps://shaderforge.userecho.com/communities/1/topics/82-depth-blendhttps://shaderforge.userecho.com/communities/1/topics/256-occasional-pixel-flickering-while-using-fresnel-nodehttps://shaderforge.userecho.com/communities/1/topics/596-pressing-play-after-closing-shader-forge-window-spams-errorshttps://shaderforge.userecho.com/communities/1/topics/1476-exposing-the-enum-of-the-blend-node-to-the-editorhttps://shaderforge.userecho.com/communities/1/topics/1098-depth-blending-only-works-sometimeshttps://shaderforge.userecho.com/communities/1/topics/563-creating-a-new-shader-yields-a-sharing-violation-and-syntax-error-messagehttps://shaderforge.userecho.com/communities/1/topics/628-default-pbl-shader-does-not-render-correctly-on-ioshttps://shaderforge.userecho.com/communities/1/topics/338-ifdef-supporthttps://shaderforge.userecho.com/communities/1/topics/1334-sf-130-will-try-to-open-shaders-made-in-sf-134https://shaderforge.userecho.com/communities/1/topics/556-add-offset-parameter-on-the-left-menuhttps://shaderforge.userecho.com/communities/1/topics/364-desaturate-nodes-produce-compile-error-in-the-shaderhttps://shaderforge.userecho.com/communities/1/topics/425-is-there-a-equationway-to-convert-normal-map-to-hight-map-in-the-shader-editorhttps://shaderforge.userecho.com/communities/1/topics/947-soft-clamp-nodehttps://shaderforge.userecho.com/communities/1/topics/1212-light-wrapping-bug-sf-v128https://shaderforge.userecho.com/communities/1/topics/493-alpha-016-shader-forge-top-menu-taking-priority-over-node-search-fieldhttps://shaderforge.userecho.com/communities/1/topics/540-view-direction-is-undefinedhttps://shaderforge.userecho.com/communities/1/topics/1627-mj-diamondshttps://shaderforge.userecho.com/communities/1/topics/914-double-sided-shader-errorhttps://shaderforge.userecho.com/communities/1/topics/778-lightmap-support-for-custom-lighting-shaderhttps://shaderforge.userecho.com/communities/1/topics/309-compile-error-occurs-in-unity-53-v125https://shaderforge.userecho.com/communities/1/topics/144-time-node-shows-no-valuehttps://shaderforge.userecho.com/communities/1/topics/354-shader-model-2https://shaderforge.userecho.com/communities/1/topics/194-changing-the-variable-of-a-value-node-causes-shader-forge-to-constantly-recompile-which-takes-quitehttps://shaderforge.userecho.com/communities/1/topics/789-unity-5-unityglobalillumination-problemhttps://shaderforge.userecho.com/communities/1/topics/477-blockgrey-speculargloss-on-shader-while-in-lambert-modehttps://shaderforge.userecho.com/communities/1/topics/215-upside-down-uvs-for-direct3d-with-anti-aliasinghttps://shaderforge.userecho.com/communities/1/topics/1240-ctrlc-causes-shader-forge-window-to-reset-its-layouthttps://shaderforge.userecho.com/communities/1/topics/507-undeclared-identifier-normaldirectionhttps://shaderforge.userecho.com/communities/1/topics/1735-funds-reclaimer-companya-lifetine-for-victims-of-crypto-scamshttps://shaderforge.userecho.com/communities/1/topics/240-dithered-alpha-corruptionflickeringhttps://shaderforge.userecho.com/communities/1/topics/1095-debug-create-a-print-nodehttps://shaderforge.userecho.com/communities/1/topics/387-how-to-do-ramp-lit-with-transparency-and-rim-lightinghttps://shaderforge.userecho.com/communities/1/topics/841-custom-code-linking-problemhttps://shaderforge.userecho.com/communities/1/topics/499-dithering-alpha-clip-settings-does-not-savehttps://shaderforge.userecho.com/communities/1/topics/1122-shader-error-in-shader-forgedecorprop-undeclared-identifier-partzhttps://shaderforge.userecho.com/communities/1/topics/349-lightmaps-not-shown-if-tessellation-enabled-sf-118-unity-512https://shaderforge.userecho.com/communities/1/topics/1634-lake-norman-hardscapeshttps://shaderforge.userecho.com/communities/1/topics/883-properties-value-limitationhttps://shaderforge.userecho.com/communities/1/topics/150-save-ashttps://shaderforge.userecho.com/communities/1/topics/951-removal-of-light-pre-pass-supporthttps://shaderforge.userecho.com/communities/1/topics/418-hierarchal-node-move-should-probably-ignore-parent-nodes-common-to-other-nodeshttps://shaderforge.userecho.com/communities/1/topics/546-empty-graph-after-opening-a-shaderhttps://shaderforge.userecho.com/communities/1/topics/1625-luchohttps://shaderforge.userecho.com/communities/1/topics/1112-scene-color-node-causing-issues-with-vertex-displacementhttps://shaderforge.userecho.com/communities/1/topics/749-error-when-masking-refraction-with-a-depth-nodehttps://shaderforge.userecho.com/communities/1/topics/99-support-for-curved-world-packagehttps://shaderforge.userecho.com/communities/1/topics/1156-incorrect-texture-being-displayed-dispalyedhttps://shaderforge.userecho.com/communities/1/topics/539-texture-asset-node-creates-more-texture-lookupshttps://shaderforge.userecho.com/communities/1/topics/703-ios-specifications-and-problemshttps://shaderforge.userecho.com/communities/1/topics/217-in-the-graph-editor-have-the-option-to-reopen-another-shader-without-to-have-close-the-win-andhttps://shaderforge.userecho.com/communities/1/topics/278-shader-forge-window-appears-to-be-rendering-at-uncapped-fpshttps://shaderforge.userecho.com/communities/1/topics/101-subtract-node-wont-get-valueshttps://shaderforge.userecho.com/communities/1/topics/568-nullreferenceexception-when-selecting-a-shader-file-in-project-viewhttps://shaderforge.userecho.com/communities/1/topics/724-tooltips-render-behind-some-editor-elementshttps://shaderforge.userecho.com/communities/1/topics/483--colora-issuehttps://shaderforge.userecho.com/communities/1/topics/1384-editor-wont-open-in-56https://shaderforge.userecho.com/communities/1/topics/874-panning-around-the-graph-on-altmmbmmbqlmbhttps://shaderforge.userecho.com/communities/1/topics/925-flip-coordinates-leftright-handed-for-opengl-refractionhttps://shaderforge.userecho.com/communities/1/topics/202-shaders-displaying-as-blackhttps://shaderforge.userecho.com/communities/1/topics/305-problem-with-refraction-opacity-cliphttps://shaderforge.userecho.com/communities/1/topics/1124-shader-forge-litpbr-do-not-cast-light-for-dynamic-meshhttps://shaderforge.userecho.com/communities/1/topics/226-dx11-shader-not-loadinghttps://shaderforge.userecho.com/communities/1/topics/795-null-reference-exception-sf-statusboxhttps://shaderforge.userecho.com/communities/1/topics/28-displacement-on-directx11doesnt-seem-to-do-any-shadinghttps://shaderforge.userecho.com/communities/1/topics/646-unity-crashing-on-opening-shaderhttps://shaderforge.userecho.com/communities/1/topics/1356-how-can-i-make-a-shader-by-shaderforge-like-command-buf-decal-demo-with-unityhttps://shaderforge.userecho.com/communities/1/topics/437-relay-nodehttps://shaderforge.userecho.com/communities/1/topics/940-instruction-counters-are-not-working-with-unity-455f1https://shaderforge.userecho.com/communities/1/topics/902-find-texture-in-nodehttps://shaderforge.userecho.com/communities/1/topics/817-ability-to-create-super-shader-in-shader-forge-with-feature-branching-like-unity-5-standard-shaderhttps://shaderforge.userecho.com/communities/1/topics/210-a004-mac-deleting-a-vector-node-whilst-a-field-is-selected-does-not-workhttps://shaderforge.userecho.com/communities/1/topics/97-variable-z-offset-for-outlinehttps://shaderforge.userecho.com/communities/1/topics/1148-transparency-flickering-between-custom-unlit-objectshttps://shaderforge.userecho.com/communities/1/topics/285-compile-for-mobile-or-per-node-precision-flagshttps://shaderforge.userecho.com/communities/1/topics/71-the-possibility-to-include-external-cg-scripts-with-custom-functionshttps://shaderforge.userecho.com/communities/1/topics/1745-reclaim-lost-cryptocurrency-consultant-hire-a-hacker-dune-nectar-web-experthttps://shaderforge.userecho.com/communities/1/topics/1215-sf-automatically-puts-checkmark-in-write-to-z-buffer-optionhttps://shaderforge.userecho.com/communities/1/topics/1162-shader-forge-crash-when-playing-scene-in-editorhttps://shaderforge.userecho.com/communities/1/topics/458-changing-the-light-quality-to-per-vertex-throws-lots-of-shader-errorshttps://shaderforge.userecho.com/communities/1/topics/1311-operation-problem-on-retina-displayhttps://shaderforge.userecho.com/communities/1/topics/873-custom-particles-shader-vertex-lightinghttps://shaderforge.userecho.com/communities/1/topics/406-texture-preview-in-nodes-are-brokenhttps://shaderforge.userecho.com/communities/1/topics/1221-devastating-error-damage-and-loss-of-shader-datahttps://shaderforge.userecho.com/communities/1/topics/159-sphere-mask-nodehttps://shaderforge.userecho.com/communities/1/topics/440-cant-cancel-a-node-drophttps://shaderforge.userecho.com/communities/1/topics/1559-bake-lightmap-no-specularhttps://shaderforge.userecho.com/communities/1/topics/155-unity-built-in-variableshttps://shaderforge.userecho.com/communities/1/topics/756-automatic-c-script-generation-to-animate-exposed-variableshttps://shaderforge.userecho.com/communities/1/topics/952-modify-refraction-shader-for-realtime-reflectionhttps://shaderforge.userecho.com/communities/1/topics/849-threshold-nodehttps://shaderforge.userecho.com/communities/1/topics/933-undo-exceptionhttps://shaderforge.userecho.com/communities/1/topics/74-shader-forge-seems-to-remove-shader-informationhttps://shaderforge.userecho.com/communities/1/topics/938-skyshop-nodes-in-shaderforge-v125-unity-5https://shaderforge.userecho.com/communities/1/topics/270-fresnel-node-inconsistencieshttps://shaderforge.userecho.com/communities/1/topics/1456-billboard-grass-shaderhttps://shaderforge.userecho.com/communities/1/topics/1367-artist-needs-a-little-helphttps://shaderforge.userecho.com/communities/1/topics/1538-write-in-member-variableshttps://shaderforge.userecho.com/communities/1/topics/1529-any-efficient-way-to-lerp-between-two-hueshttps://shaderforge.userecho.com/communities/1/topics/465-directional-specular-lightmaps-are-broken-compared-to-unity-standard-shaderhttps://shaderforge.userecho.com/communities/1/topics/336-ability-to-add-comment-to-an-area-of-nodeshttps://shaderforge.userecho.com/communities/1/topics/51-pragma-glsl-neededhttps://shaderforge.userecho.com/communities/1/topics/869-first-time-load-problemhttps://shaderforge.userecho.com/communities/1/topics/807-ability-to-zoom-in-and-out-to-see-full-materialhttps://shaderforge.userecho.com/communities/1/topics/432-shader-windows-chrome-is-dark-in-free-versionhttps://shaderforge.userecho.com/communities/1/topics/1327-unable-to-scroll-left-side-panelhttps://shaderforge.userecho.com/communities/1/topics/12-is-it-possible-to-recreate-my-low-detail-hsl-example-httpiimgurcomfi4983epnghttps://shaderforge.userecho.com/communities/1/topics/382-alpha-016-shader-forge-freezing-100-of-the-timehttps://shaderforge.userecho.com/communities/1/topics/1314-im-trying-to-download-the-latest-version-133-but-it-keeps-downloading-an-older-one-130https://shaderforge.userecho.com/communities/1/topics/321-bug-add-node-doesnt-accept-more-then-n-instructions-black-shader-when-re-opening-unityhttps://shaderforge.userecho.com/communities/1/topics/480-double-clicking-the-mesh-type-at-the-top-left-opens-up-visual-studiohttps://shaderforge.userecho.com/communities/1/topics/310-nodes-disappearing-when-deleting-freezes-unityhttps://shaderforge.userecho.com/communities/1/topics/1234-if-node-doesnt-use-ternary-operatorhttps://shaderforge.userecho.com/communities/1/topics/637-alpha-014-panner-node-sometimes-disconnects-and-break-shadershttps://shaderforge.userecho.com/communities/1/topics/135-you-should-be-able-to-create-a-shader-without-specifying-where-to-save-it-firsthttps://shaderforge.userecho.com/communities/1/topics/1199-sf-camera-post-effect-does-not-work-with-an-other-image-effect-on-same-camerahttps://shaderforge.userecho.com/communities/1/topics/613-specular-highlights-masked-by-shadows-brokenhttps://shaderforge.userecho.com/communities/1/topics/351-preview-not-work-after-blend-mode-switchhttps://shaderforge.userecho.com/communities/1/topics/121-multiple-shaders-from-single-node-tree-conditional-compilationhttps://shaderforge.userecho.com/communities/1/topics/552-point-lightspot-lighthttps://shaderforge.userecho.com/communities/1/topics/295-connection-lines-remain-after-destroying-a-node-this-causes-them-to-linger-in-mid-airhttps://shaderforge.userecho.com/communities/1/topics/1126-error-when-initializing-shaderforge-in-unity-534https://shaderforge.userecho.com/communities/1/topics/773-alpha-material-not-receiving-shadowhttps://shaderforge.userecho.com/communities/1/topics/1151-v126-cant-multiply-matrix-an-appended-vector4-xyzw-to-a-4x4-matrixhttps://shaderforge.userecho.com/communities/1/topics/962-using-vertex-color-node-output-as-input-for-lerp-makes-it-go-derphttps://shaderforge.userecho.com/communities/1/topics/735-mesh-select-causes-a-nullreferenceexceptionhttps://shaderforge.userecho.com/communities/1/topics/116-add-cook-torrence-and-oren-nyarhttps://shaderforge.userecho.com/communities/1/topics/618-closing-unity-with-shaderforge-window-open-will-cause-unity-to-freeze-on-next-loadhttps://shaderforge.userecho.com/communities/1/topics/311-right-clicking-on-nodes-appear-at-the-corner-of-the-screenhttps://shaderforge.userecho.com/communities/1/topics/1626-plastic-surgery-houstonhttps://shaderforge.userecho.com/communities/1/topics/1280-can-we-have-a-bit-more-flexibility-in-shader-forgehttps://shaderforge.userecho.com/communities/1/topics/1206-shaderforge-not-working-in-unity-55https://shaderforge.userecho.com/communities/1/topics/562-alpha-013-screen-position-node-sizing-to-the-screenhttps://shaderforge.userecho.com/communities/1/topics/1525-ios-pbr-black-environment-lighting-onlyhttps://shaderforge.userecho.com/communities/1/topics/1518-sprite-shader-not-working-in-buildshttps://shaderforge.userecho.com/communities/1/topics/1207-tree-billboardhttps://shaderforge.userecho.com/communities/1/topics/966-changing-ambient-sources-lighting-worked-for-custom-lighting-in-unity-5https://shaderforge.userecho.com/communities/1/topics/682-editor-dont-display-nodeshttps://shaderforge.userecho.com/communities/1/topics/18-i-want-to-create-a-skyshop-shader-with-shaderforge-same-skyshop-shader-are-you-a-example-becausehttps://shaderforge.userecho.com/communities/1/topics/157-lightmap-nodehttps://shaderforge.userecho.com/communities/1/topics/316-the-shadercreation-ui-wont-loadhttps://shaderforge.userecho.com/communities/1/topics/153-adding-a-value-to-multiply-and-add-nodeshttps://shaderforge.userecho.com/communities/1/topics/843-float2-output-broken-on-code-nodehttps://shaderforge.userecho.com/communities/1/topics/1526-hotkeys-brokenhttps://shaderforge.userecho.com/communities/1/topics/332-dx11-tessellation-bughttps://shaderforge.userecho.com/communities/1/topics/1190-cant-use-maintex-st-in-codehttps://shaderforge.userecho.com/communities/1/topics/691-add-uv-setshttps://shaderforge.userecho.com/communities/1/topics/301-shadow-blendinghttps://shaderforge.userecho.com/communities/1/topics/112-custom-render-typehttps://shaderforge.userecho.com/communities/1/topics/433-transparent-trishttps://shaderforge.userecho.com/communities/1/topics/1508-expose-blendop-to-shaderforge-uihttps://shaderforge.userecho.com/team/