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The refraction flip issue is fixed now: http://shaderforge.userecho.com/topic/276688-mac-refraction-shader-setup-y-axis/


The animation issue is already in this thread: http://shaderforge.userecho.com/topic/249187-shaders-using-the-time-node-doesnt-animate-in-game/


And the rest are simply the result of your hardware and Unity version :)

I'll mark this as complete!

It's an OpenGL issue, will look into it :)


Edit: This is now fixed in alpha 0.13

It's an OpenGL issue, will look into it :)

I'll make a simple list where you can drag things up and down :)

Weird! And you're sure it was fully downloaded?

Nothing should have been taken out. Value is the same as Vector1, it should be in the list!

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