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I can't seem to replicate this, works fine for me. Got a step by step on how to reproduce this form scratch?
il y a 11 ans
(That said, this issue was unrelated to the depth node functionality, the math of the first post just wasn't right)
It is rather flakey, because it's a complex thing, especially when using forward rendering. I'll spend more time getting the depth stuff working right soon! There's quite a bunch of things to do at the moment, so it might take a while
What did you expect to happen, and what happened instead?
It seems possible, but it looks like a very advanced shader involving raymarching etc.
Ask in the forums, someone might have a good idea on how to get started :)
(I'm closing this, as UserEcho is for features/bugs in SF itself. Thanks for the idea though!)
Ask in the forums, someone might have a good idea on how to get started :)
(I'm closing this, as UserEcho is for features/bugs in SF itself. Thanks for the idea though!)
There's no ETA at the moment, but I can prioritize this a bit more :)
I saw that, but I'm not sure the math behind it is right
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