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Then I'm guessing you're not on 5.2, which you need to be for 1.19
I see, so it's an inspector shortcut on a material level. I can look into this at some point :)
When you mention that you want to use "substance materials" with SF, the problem is that materials are already using a predefined shader. You *can* use substance textures in SF however, which should get you the look you want, no?
You can already use substances in SF, no? Unless I missed something. You should be able to just drag the substance textures into a standard Texture2D node
Altering them in SF won't ever be possible, that's not something you do on a shader level, thats all handled by substances themselves
It could possibly be that perforce is disallowing access to the file or something?
If you mean Shader Forge 1.17 - update to 1.19 and it should be fine, unless this is due to something else.
It should be fine in 5.2 now, if you're able to upgrade!

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