0
Fixed

Undeclared identifier 'normalDirection'

Andy Buchanan 2 years ago • updated 2 years ago 4

Shader error in 'Shader Forge/CubeMatSF': undeclared identifier 'normalDirection' at line 113


We have been unable to use a directional term with the refraction output. This is the case with both fresnel and manually calculated facing terms ( N.V ).




(I notice I'm also getting weird corruption on 1.24 ^ - Didn't get it on 1.20, but 1.20 has the normalDirection bug too)





This is a bit of a show stopper, any hints/fixes appreciated! :-)


Answer

Answer
Fixed

This has now been fixed in 1.25