hi shader forge, i noticed "soft light" is missing in the blend node. Can this be implemented?
Alright, glad it worked out! Sorry for the late response
is it easy to implement? I'm not a coder but is it something i could derive by looking at the other blend filters?
I just saw your related post -- soft light is complex and expensive
Darn well, unreal 4 uses soft light blend mode, it would be a great addition to shaderforge
anyways, you can close this now, i figured it out!
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