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Warren Wang 1 week ago • updated 1 week ago 1

Hi,


In Unity 2017 when I create a new custom lighting shader the dot products amongst other things are showing as solid white previews. Currently running latest Shader Forge 1.37.



Thanks!

Using Real-time node Rendering under settings kind of helped a bit but still have to disable skybox for it to "work". The drawn previews in this look reversed while some previews have white outline artifacts showing up.