0
Not a bug
Alvar Pernroth 6 days ago • updated by Joachim Holmér (Developer) 3 days ago 1

If you install Amplify Shader Editor alongside Shader Forge (I needed it for OSX tesselation), it steals the inspector links to edit the shader in a custom editor. If I click  material with a Shader Forge shader, the inspector link works. But inspector links directly from selecting the Shader without a material opens up ASE instead.

Answer

Answer
Not a bug

There's unfortunately no way to control this, as the inspector will either be overridden by ASE or SF. It can't detect which type of shader it is to branch before it's too late

Answer
Not a bug

There's unfortunately no way to control this, as the inspector will either be overridden by ASE or SF. It can't detect which type of shader it is to branch before it's too late