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Fixed

B0.36 Depth Sorting problem not even using Alpha channel

C E Hayes 10 years ago updated 9 years ago 6
I originally had a texture2D attached to the alpha channel but after seeing this alpha sorting issue I removed it.  The problem persists though... any ideas about how to fix?

Link To Shader

Image 285

Answer

Answer
Fixed
It's most likely because the blending mode is still set to Alpha blended. Switch it back to off to fix it :)
Answer
Fixed
It's most likely because the blending mode is still set to Alpha blended. Switch it back to off to fix it :)
Awesome, that worked but I do also need an alpha blended version of the shader so... how would I go about getting it to work properly while alpha blended?
Transparency sorting is always an issue, whether you use Shader Forge or not. I recommend using alpha clip instead of alpha
I would if I could but the character I need it for is a jellyfish, not a leaf ;)

So is the alpha sorting an issue with Shader Forge?
Is it something I can so something about?

Thanks for the quick replies BTW :) I have made more progress with the shader.
It's not a Shader Forge specific issue, it's an issue with alpha blending in general. I would suggest doing additive blending or multiplicative blending, if it fits.
Screen works nicely, thx :)