0
Under review
depth blend - Won't work in anything but Deferred Out of game
I have a problem where I cant get depth blend working unless I'm in deferred and haven't started the game.
The Shader looks like this:
And the Camera settings is:
It looks like this in Deferred out of game:
Deferred In Game:
Forward Out of Game:
Forward In Game:
I have been searching high and low, but I cant find a solution to this. The camera is rendering depth, the Depth shader is not writing to Depth buffer... I hope this is a bug or you have a solution for it, thanks for your time.
Служба підтримки клієнтів працює на UserEcho
Why is the render order & type opaque? Try transparent
Still gives the same, (and same goes for with and without Shader Model 2.0).