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Scene Color Node Causing Issues With Vertex Displacement

BearByrnes 9 lat temu 0

While trying to setup a custom water shader I noticed that when I add a scene color node and displace the vertices of the mesh I get strange transparency issues where the mesh is displacing. Don't know if I just have it setup wrong, or if this is a bug.


First Image illustrates the issue and the second is bypassing the scene color node.


Image 616


Image 617