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Wird überprüft

Changing CustomEditor value in SF

Jeakim Hamel vor 8 Jahren aktualisiert von Freya Holmér (Developer) vor 8 Jahren 1

Hi,

It'd be nice to be able to define the CustomEditor/MaterialInspector name that we want the materials to use!


It's annoying to edit the code after each compilation. :)


Thanks for your time!

Wird überprüft

True!

Should be three settings:
Default/SF/Custom