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Having the node window open spits out the error below when hitting play mode.
NullReferenceException: Object reference not set to an instance of an object
ShaderForge.SF_PassSettings.OnLocalGUI (Int32 yOffset, Int32 in_maxWidth)
ShaderForge.SF_Editor.DrawPreviewPanel (Rect r)
ShaderForge.SF_Editor.OnGUI ()
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Any suggestions welcome. Unity 5.3.5
Just updated to latest release..
Also the preview window jutters and doesn't display correctly.
Cheeers
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