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Custom material inspector

lefebvrejonathan pro 8 years ago updated by Jeakim Hamel 8 years ago 1

Allow the user to change the ShaderForgeMaterialInspector by an new one in the main UI, and not by changing code. (CustomEditor "CustomMaterialInspector"). If I open again my shader, the code is automatically re-written by ShaderForge and so the CustomEditor line also.