+1
Under review
Sin() and Clamp0-1() producing black
Time.t linked to Sin() linked to Clamp 0-1. It produces a black so deep that it's black in every blending mode.
Customer support service by UserEcho
Clamp0-1 <- Sin <- Time
D3D shader assembly failed with: (11): error X6061: _sat not permitted with SINCOS instruction.
Clamp0-1 <- Add(0.0001) <- Sin <- Time
Anyhow, you probably don't want to use clamp0-1 right after sin, that will give you a bump, followed by a flat line, then another bump, etc.
If you want a sine from 0 to 1, use the remap node instead, and remap from -1, 1 to 0, 1