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Liquid Shader - Help?
How can I setup this effect in the newest version of ShaderForge?
I tried messing around with the values but I'm not getting anything. Opacity doesn't seem to accept the input either when using alpha.
I don't understand how to get that wavy distortion but I'd assume its simple.
Also, I don't want to use vertex offset (using this as an alternative method). Any ideas?
Kundesupport af UserEcho