Seems to only be the texture node!
I've never been able to reproduce this! Which Unity version are you running? And are you using Free/Pro?
Unity Free. Happens consistently in the PBRTexture shader i sent you. The Texture2D node, called Base
As of Alpha 0.10, the nodes are moved using a new system. Could you see if the problem is still there? :)
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Seems to only be the texture node!
I've never been able to reproduce this! Which Unity version are you running? And are you using Free/Pro?
Unity Free. Happens consistently in the PBRTexture shader i sent you. The Texture2D node, called Base
As of Alpha 0.10, the nodes are moved using a new system. Could you see if the problem is still there? :)