0
Not a bug
Inconsistent opacity clip input type
Hi,
I guess it's a very simple issue, but it's driving me nuts. On two shaders, created the exact same way, I can input a V3 as opacity clip for the first, and a single value on the second. I want to input a V3 in the second one, and I just can't. I'm giving up searching, I feel like I have tried everything and it's starting to be bad for my health, so please, what can I do to input a V3 value in this opacity clip?
Answer
Answer
Not a bug
Opacity clip only works with a single float value, I'm not sure what you expect a Vector3 value to do in this case
Customer support service by UserEcho
Opacity clip only works with a single float value, I'm not sure what you expect a Vector3 value to do in this case