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Please add a Material layering Node for coated Carbon, Carpaint, Solarcels,... like in Ureal available.

paul 8 aastat tagasi 0

In Unreal it is easy to create structured but coated materials like coated carbon fiber, or Carpaint with Flakes or Solarcels.

The Problem is that material needs two Layers, one with normalmap structured more diffuse reflective for the Basematerial.

A Second one for the coating without or with less Structure for the glossi transparent coat paint.

In Unreal you are able to layering to shaders totegether, please we need that also for Shaderforge.
Here is the Link.
https://forums.unrealengine.com/showthread.php?89936-Creating-a-carbon-fiber-shader