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I would like to make the gradient or soft for outline widthe. How can I make it in shader forge 1.32?
For example this image:
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That's not really possible in SF, because you have no control over the look of the outline. You could set up an additional mesh renderer with another shader though, that has this effect. It's usually just an inverse fresnel multiplied by a color, with an offset along the normal of the mesh. This will give you an outline-ish effect. Otherwise, this is usually done as a post-effect
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That's not really possible in SF, because you have no control over the look of the outline. You could set up an additional mesh renderer with another shader though, that has this effect. It's usually just an inverse fresnel multiplied by a color, with an offset along the normal of the mesh. This will give you an outline-ish effect. Otherwise, this is usually done as a post-effect