+1

Add an option for outlines to write to the alpha channel

Garrett Shields 7 years ago updated by Brendan Vance 6 years ago 1

Currently outlines do not write to the alpha channel making it impossible to display outlines in a RenderTexture that uses alpha.

We had the very same problem this morning! Ended up having to hack the shader code such that it used the entire color rather than just the rgb channels plus a '0'.