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Stencil Buffer Functionality in 5.6
My UI shaderforge shaders utilizing the stencil buffer (for masking) in Unity 5.6 no longer seem to generate the correct properties.
Service d'assistance aux clients par UserEcho
My UI shaderforge shaders utilizing the stencil buffer (for masking) in Unity 5.6 no longer seem to generate the correct properties.
Service d'assistance aux clients par UserEcho