+4
MacOS Metal support?
Unity 5.6 & 2017 now have experimental macOS Metal support.
When will Shader Forge offer Metal support or is there already a way to implement(switch it on with shader code)?
SF currently launches in Unity 5.6/2017 with Metal Editor active but shaders generated in this environment yield a warning that says OpenGL must be activated.
Please advise when time permits, thanks in advance.
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