Under review

BUG: in Unity 2017 materials are black

Max Ocklze 7 months ago • updated by Rafael Gurgel 5 months ago 5

In unity 2017 all shader forge shaders (even example) look black in albedo view, and therefore they 

are too dark when lit 

Under review

Looks like something might be wrong with render platforms. What platform are you targeting?

It's PC. Haven't tried switching to another platforms though. I also think that the problem wasnt there in Unity 5.6

I am also having the same problem

The Errors in Unity 2017 are:

IndexOutOfRangeException: Array Index is out of range

ShaderForge.SF_Node.Deserialize (System.String row, System.Collections.Generic.List´1 linkList)

Incompatible Types: Type A: VTv2 Type B_ VTv1

Null Reference Exception: Object reference not set to an Instance of an object

ShaderForge.SFPSC_Console_DrawExtraTitleContent(Rect r)