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Nodes disappeared in shader.

Alexander Risvang 6 ár síðan Uppfært 6 ár síðan 1

I have a problem with a shader, where the nodes have disappeared. I have more shaders made with SF in the same project which all work fine. 

I have tried the solutions from earlier topics, but none of them are working.


Im using the version 1.38 of SF and 2017.1.1f1

I have this error:


NullReferenceException: Object reference not set to an instance of an object
ShaderForge.SF_Evaluator.Evaluate ()
ShaderForge.SF_Editor.OnDisable ()
UnityEditor.EditorWindow:Close()
ShaderForge.SF_Editor:Update()