I built this shader, which does what I want in the editor, but when I build (I tried WebGL and Mac Standalone), the objects with this shader don't show up at all.
I added it to the Graphics Settings' "Always Included Shaders", like mentioned in this post : https://answers.unity.com/questions/982525/shader-not-working-in-build-1.html
I checked the list of Targets in the Shader Settings but there is nothing related to the builds I'm targetting.
I'm using Unity 5.6.1p1.
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