using the basic PBR Shader and only Environmental Light Produced by Skybox. The Material Renders Black. I would need to add a Realtime Light for it to appear visible. (The Gameobject is loaded into the Scene during runtime) Using standard Unity Shader or running in Editor or Android fixes the Problem.
I'm thankful for any Help. If you need any more Information just ask.
(running Unity 5.6.3)
oh yeah of course I activated following target renderes
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