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preview nodes incorrect
Any time I change a texture asset the preview thumbnails act like I changed ALL texture assets to that one asset. For example in below image I just changed the MainTex3 asset and now unrelated nodes are showing that instead of the level_noise asset. Reopening ShaderForge or Unity does not fix the issue
I've had this problem for a few months and it makes previews useless. I'm on Unity 5.6.2p2 with latest ShaderForge v1.38
Служба підтримки клієнтів працює на UserEcho
Some nodes are even showing textures from different shaders entirely