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0
Fixed
Panner only works when you have shader forage window open.
I am sorry, but I think this is one of the most important feature to have, Node that has time principles should really work in unity, out of the box :)
Answer
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Planned
This has been reported several times before, and it's a known issue, which is of course planned to be fixed.
http://shaderforge.userecho.com/topic/249187-shaders-using-the-time-node-doesnt-animate-in-game/
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Answer
Fixed
This has been reported several times before, and it's a known issue, which is of course planned to be fixed.
http://shaderforge.userecho.com/topic/249187-shaders-using-the-time-node-doesnt-animate-in-game/
Edit: This is now fixed in alpha 0.14 :)
Customer support service by UserEcho
This has been reported several times before, and it's a known issue, which is of course planned to be fixed.
http://shaderforge.userecho.com/topic/271439-panning-or-time-relatet-stuff-only-works-with-shaderforge-window-open/
http://shaderforge.userecho.com/topic/249187-shaders-using-the-time-node-doesnt-animate-in-game/