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Receiving shadows on transparent objects.

Rob Saxton 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 2
Is it possible for a transparent object to receive shadows? We have characters that fade away when dead using the alpha channel, the trouble is this means that they don't receive shadows.
Is it possible to make them act as an opaque object when it comes to receiving the shadow? 

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Duplicate of: http://shaderforge.userecho.com/topic/763629-alpha-material-not-receiving-shadow/
I've been looking at this too but I'd say it's unlikely. You'd need to setup multiple passes in the shader (at least one for setting the alpha and another for the shadow overlay). The author said he might look into adding the ability for doing multiple passes but it doesn't sound like it's in the near future.
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Duplicate of: http://shaderforge.userecho.com/topic/763629-alpha-material-not-receiving-shadow/

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