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Corrigé
Shader Forge window appears to be rendering at uncapped FPS
Noticed through FRAPS that Shader Forge appears to be rendering at 333 FPS. Doesn't seem optimal... a tool like this could likely be capped at 30 FPS and still be completely usable. Not sure whether this is something you can control or not, but figured I would mention it.
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Corrigé
Ah, good catch! Thanks :)
Edit: This is now implemented in 0.15!
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Ah, good catch! Thanks :)
Edit: This is now implemented in 0.15!