0
Fixed

Redefinition issue

David Miranda 9 years ago updated by Freya Holmér (Developer) 9 years ago 3
Ups, it failed when creating the code...

Image 309

Answer

Answer
Fixed
I've now added a warning in the SF console when this happens, as of 1.03 :)
Under review
Some of the nodes share the same internal name, for some reason.

Which version are you using, and which version did you start creating the shader in?

To fix it, go to settings and enable variable name & precision display, and then make sure they are all unique.
I remember doing the same thing in 0.36 and it worked well. This shader was created with 1.02
I didn't know about that option. It worked using it, thanks.
Answer
Fixed
I've now added a warning in the SF console when this happens, as of 1.03 :)