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Manually created shaders causes the Inspector extension to throw a warning

colin 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 1

Here's a good one:


Once ShaderForge is installed, selecting manually created shaders causes the ShaderForge Inspector extension to try and compile that shader, then throw a warning. Considering that it has a button linking to "Replace with Shader Forge shader" -- this seems dangerous -- maybe there could be a change to the interface.


  • Rather than a warning, the inspector notes that the shader is "not a ShaderForge shader".
  • The inspector then presents an option to open ShaderForge and replace it - with a popup warning about the destructive editing the user is about to do.
  • Maybe stay away from the iconography of warnings for shaders which aren't built in ShaderForge -- reserve it for misconstructed ShaderForge shaders.

Svar

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I've removed the warning that is thrown into the console, the rest remains the same for now :)

It is dangerous, which is why there is a warning icon :)

There is a popup already when you click that button to confirm clearing the entire shader etc.

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I've removed the warning that is thrown into the console, the rest remains the same for now :)

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