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_Object2World node

Garrett Shields il y a 8 ans mis à jour il y a 8 ans 2

It would be nice if we could have the _Object2World matrix accessible from a node.

Solution

+1
Solution
À l'étude

For what purpose? You can use it for transformations using the transform node

+1
Solution
À l'étude

For what purpose? You can use it for transformations using the transform node

Ah how did I miss that.. Thanks for the reply Joachim.


This is what I was trying to do, pretty much just trying to offset vertices in a specific world direction.


Got it working with the Transform node now though. :)