0
Not a bug

Displacement doesn't work with normal direction

Dickie McCarthy 10 years ago updated by Freya Holmér (Developer) 10 years ago 3
Image 348

So there's another question of a similar nature from 8 months ago 
(http://shaderforge.userecho.com/topic/476854-displacement-shader-wont-work-with-view-direction/)

but it remains unresolved, I'm trying to displace based on the surface's normal direction but I get this error. I'm using the latest version of SF and yeah this may be intended behavior I'm not sure

Answer

Answer
Not a bug
Assuming this was due to some other bug, closing it! Let me know if it pops up again :)
Under review
That's really odd - normal direction should definitely work, but looking at your console, it says it doesn't find the view direction.

I'll look into it
Really strange, I tried on my work computer and it had no issue with it

I'll try recreating it at home later
Answer
Not a bug
Assuming this was due to some other bug, closing it! Let me know if it pops up again :)