+1
Under review
Lightmaps not shown if tessellation enabled (SF 1.18, Unity 5.1.2)
I have made all the tests possible but never seen tessellation + GI working together. Did I forget something?
Служба підтримки клієнтів працює на UserEcho
This is still the problem in 5.3.3p1. This is a big problem for us..
is there already something new for this?
Not sure why that is I'm afraid. No updates on when/if it'll get fixed. I wouldn't wait for it! You can manually check the shader code to see if you can find out why it doesn't work.