0
Fixed
Shader Model 2
Hi,
when I try to activate the Shader Model 2 graphic emulation the material becomes black.
when I try to activate the Shader Model 2 graphic emulation the material becomes black.
Customer support service by UserEcho
I'm not getting any error. If you need more information about the problem, let me know.
Which renderers are enabled in the shader settings?
Nvidia 470 GTX
Unity 4.3.2f1
Renders: DX9, OpenGL, OpenGL ES 2.0
I'll do a test tomorrow on other computers and let you know.
In my case, one was simply sampling another texture seemed to put me over the line (but again, no compiler warnings/errors). What was odd about this was that I was running in SM3, and only had 5 texture samplers other than the offending one. However, swapping that out for a simple color fixed the problem.
Oh, and annoyingly, the fallback shader is not always invoked in this case.
Anyway, this isn't really a shader forge issue - though I suspect it will come up again in the context of SF. Given the complexity of Unity's shader compiler (cross compiling/translating, many platforms, etc), it's also not surprising that there are unfortunate dead ends like this.