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How to do Ramp lit, with transparency and rim lighting
I don't yet own SF so this is mostly a question about capability because I want to move to a system like this where I can create my own shaders. If I wanted to make a shader that uses a gradient ramp with a directional light for lighting, has rim lighting, and has transparency, is that something I could do in SF? What about adding a second directional light for casting shadows? If so, any guidance or links to tutorials on how would be appreciated.
Not a bug but I don't see a regular forum for questions like this. Thanks.
Not a bug but I don't see a regular forum for questions like this. Thanks.
Ответ
I picked up SF and found out how to do some of the stuff here so I guess go ahead and close this and I will jump into the Unity forum for future questions.
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Was just about to let you know of the forums :)
Also, the wiki should be able to help you as well!
http://acegikmo.com/shaderforge/wiki/index.php?title=Shader_Forge_Wiki
Also, the wiki should be able to help you as well!
http://acegikmo.com/shaderforge/wiki/index.php?title=Shader_Forge_Wiki
Сервис поддержки клиентов работает на платформе UserEcho
Also, the wiki should be able to help you as well!
http://acegikmo.com/shaderforge/wiki/index.php?title=Shader_Forge_Wiki