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Ablab 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 2
What method should I use to have the object constantly face the camera with the vertex offset?

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It's tricky at the moment, but, like you said, this is more of a forum question :)
I should really add a system for proper particle shaders though.
I apologize. i just read the posting rules. i am not familiar with removing my post so feel free to trash this. again my apoligiez.
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It's tricky at the moment, but, like you said, this is more of a forum question :)
I should really add a system for proper particle shaders though.